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Project Jupyter (/ ˈdʒuːpɪtər / ⓘ) is a project to develop open-source software, open standards, and services for interactive computing across multiple programming languages. It was spun off from IPython in 2014 by Fernando Pérez and Brian Granger. Project Jupyter's name is a reference to the three core programming languages supported ...
TensorFlow is Google Brain's second-generation system. Version 1.0.0 was released on February 11, 2017. [15] While the reference implementation runs on single devices, TensorFlow can run on multiple CPUs and GPUs (with optional CUDA and SYCL extensions for general-purpose computing on graphics processing units). [16]
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Kaggle is a data science competition platform and online community for data scientists and machine learning practitioners under Google LLC.Kaggle enables users to find and publish datasets, explore and build models in a web-based data science environment, work with other data scientists and machine learning engineers, and enter competitions to solve data science challenges.
Michael Pound. Michael P. Pound is a researcher at the University of Nottingham. [1] He is known for his work in the areas of bioimage analysis, computer vision, image recognition, computer security, and for his appearances on the video series Computerphile. [2]
scikit-learn (formerly scikits.learn and also known as sklearn) is a free and open-source machine learning library for the Python programming language. [3] It features various classification, regression and clustering algorithms including support-vector machines, random forests, gradient boosting, k-means and DBSCAN, and is designed to interoperate with the Python numerical and scientific ...
Notebook interface. A notebook interface or computational notebook is a virtual notebook environment used for literate programming, a method of writing computer programs. [1] Some notebooks are WYSIWYG environments including executable calculations embedded in formatted documents; others separate calculations and text into separate sections.
A Block Matching Algorithm is a way of locating matching macroblocks in a sequence of digital video frames for the purposes of motion estimation.The underlying supposition behind motion estimation is that the patterns corresponding to objects and background in a frame of video sequence move within the frame to form corresponding objects on the subsequent frame.