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The rules of Magic: The Gathering were originally developed by the game's creator, Richard Garfield, and accompanied the first version of the game in 1993. The rules of Magic have been changed frequently over the years by the manufacturer, Wizards of the Coast, mostly in minor ways. However, major rules overhauls have also been done a few times ...
Sanctioned Constructed formats include Standard, Pioneer, Modern, Legacy, and Vintage. [1] Limited formats, in contrast, utilize a restricted and unknown pool of cards, usually formed by opening Magic products. Limited competition require players to select cards and build decks on the fly within the tournament itself.
Commander is a series of supplemental Magic: the Gathering card game products. Its mechanics are derived from a fan-created format known as " Elder Dragon Highlander (EDH)". [2] The official Commander format is "the only sanctioned format maintained by an outside entity" other than Wizards of the Coast. [3] [4]
Flip. Flip is a keyword action that deals with specially printed cards known as "flip cards". Each of these cards has two sets of normal card attributes (e.g. name, rules text, power and toughness): one right-side-up above the card's image and one upside-down (with no mana cost) below the image.
Masques block. The Masquerade Cycle, sometimes incorrectly referred to as the "Masques block", is a Magic: The Gathering cycle (trilogy of expansions) that is set on the planes of Mercadia, Rath, and plane of Dominaria. [1] It consists of the expansion sets Mercadian Masques (4 October 1999, mask), Nemesis (14 February 2000, axe), and Prophecy ...
Unglued was not entirely a commercially successful expansion, but the unique basic land cards - the only cards from the set legal in tournaments - were and still are valuable. The set also developed a cult following among casual Magic fans, and three sequel sets have been released since, Unhinged in 2004, Unstable in 2017, and Unsanctioned in 2020.
Ice Age is a block of three expansion sets in Magic: The Gathering, consisting of the Ice Age, Alliances and Coldsnap sets. It is also the titular first set in the block. The Ice Age set is the eleventh set and the sixth expansion set, previewed at the Canadian Card and Comics Spectacular in early June 1995, [2] and released later that month. [3]
The core game follows the standard rules of the collectible card game Magic: The Gathering; each player has a deck of cards consisting of lands and spells. Lands are used to generate "mana," the resource needed to cast spells. Mana comes in five colors, and cards may require colored or generic (mana of any color) to be cast.
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