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  2. Constructor (object-oriented programming) - Wikipedia

    en.wikipedia.org/wiki/Constructor_(object...

    v. t. e. In class-based, object-oriented programming, a constructor (abbreviation: ctor) is a special type of function called to create an object. It prepares the new object for use, often accepting arguments that the constructor uses to set required member variables .

  3. Class (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Class_(computer_programming)

    In class-based programming, objects are created as instances of classes by subroutines called constructors, and destroyed by destructors. An object is an instance of a class as it can access to all data types (primitive as well as non primitive), and methods etc., of a class. Therefore, objects may be called a class instances or class objects.

  4. Factory method pattern - Wikipedia

    en.wikipedia.org/wiki/Factory_method_pattern

    In object oriented programming, the factory method pattern is a creational pattern that uses factory methods to deal with the problem of creating objects without having to specify their exact class. Rather than by calling a constructor, this is done by calling a factory method to create an object. Factory methods can either be specified in an ...

  5. Singleton pattern - Wikipedia

    en.wikipedia.org/wiki/Singleton_pattern

    A class diagram exemplifying the singleton pattern. In software engineering, the singleton pattern is a software design pattern that restricts the instantiation of a class to a singular instance. One of the well-known "Gang of Four" design patterns, which describes how to solve recurring problems in object-oriented software, [1] the pattern is ...

  6. PHP - Wikipedia

    en.wikipedia.org/wiki/PHP

    PHP is a general-purpose scripting language that is especially suited to server-side web development, in which case PHP generally runs on a web server. Any PHP code in a requested file is executed by the PHP runtime, usually to create dynamic web page content or dynamic images used on websites or elsewhere. [282]

  7. Class variable - Wikipedia

    en.wikipedia.org/wiki/Class_variable

    In class-based, object-oriented programming, a class variable is a variable defined in a class of which a single copy exists, regardless of how many instances of the class exist. A class variable is not an instance variable. It is a special type of class attribute (or class property, field, or data member).

  8. Inheritance (object-oriented programming) - Wikipedia

    en.wikipedia.org/wiki/Inheritance_(object...

    In object-oriented programming, inheritance is the mechanism of basing an object or class upon another object ( prototype-based inheritance) or class ( class-based inheritance ), retaining similar implementation. Also defined as deriving new classes ( sub classes) from existing ones such as super class or base class and then forming them into a ...

  9. Virtual class - Wikipedia

    en.wikipedia.org/wiki/Virtual_class

    Virtual class. In object-oriented programming, a virtual base class is a nested inner class whose functions and member variables can be overridden and redefined by subclasses of an outer class. [1] Virtual classes are analogous to virtual functions . The run time type of a virtual class depends on the run time type of an object of the outer class.