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UML logo. The unified modeling language (UML) is a general-purpose visual modeling language that is intended to provide a standard way to visualize the design of a system.. UML provides a standard notation for many types of diagrams which can be roughly divided into three main groups: behavior diagrams, interaction diagrams, and structure diagrams.
The systems modeling language ( SysML) [1] is a general-purpose modeling language for systems engineering applications. It supports the specification, analysis, design, verification and validation of a broad range of systems and systems-of-systems . SysML was originally developed by an open source specification project, and includes an open ...
In software engineering, a class diagram in the Unified Modeling Language (UML) is a type of static structure diagram that describes the structure of a system by showing the system's classes, their attributes, operations (or methods), and the relationships among objects. The class diagram is the main building block of object-oriented modeling.
Overview. A classifier is an abstract metaclass classification concept that serves as a mechanism to show interfaces, classes, datatypes and components . A classifier describes a set of instances that have common behavioral and structural features ( operations and attributes, respectively). A classifier is a namespace whose members can specify ...
A Communication diagram models the interactions between objects or parts in terms of sequenced messages. Communication diagrams represent a combination of information taken from Class, Sequence, and Use Case Diagrams describing both the static structure and dynamic behavior of a system. However, communication diagrams use the free-form ...
Glossary of Unified Modeling Language terms. Glossary of Unified Modeling Language ( UML) terms provides a compilation of terminology used in all versions of UML, along with their definitions. Any notable distinctions that may exist between versions are noted with the individual entry it applies to. Contents:
In UML, become is a keyword for a specific UML stereotype, and applies to a dependency (modeled as a dashed arrow). Become shows that the source modeling element (the arrow's tail) is transformed into the target modeling element (the arrow's head), while keeping some sort of identity, even though it may have changed values, state , or even class.
Executable UML ( xtUML or xUML) is both a software development method and a highly abstract software language. It was described for the first time in 2002 in the book "Executable UML: A Foundation for Model-Driven Architecture". [1] The language "combines a subset of the UML ( Unified Modeling Language) graphical notation with executable ...