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Prior to October 2010, the free service was known as Xbox Live Silver. It was announced on June 10, 2011, that the service is going to be fully integrated into Microsoft's Windows 8. In October 2011, Microsoft announced live streaming cable television with various providers. The third Xbox Live logo, used from 2013 until 2021
Play Anywhere. Xbox Play Anywhere, formerly Live Anywhere, is an ongoing initiative by Microsoft Gaming to bring the cross-platform Xbox network (formerly Xbox Live [1]) service to a wide variety of Microsoft platforms and devices, chiefly the Xbox Series X|S, Windows 11, Xbox One, and Windows 10 .
Microsoft account logo. A Microsoft account or MSA (previously known as Microsoft Passport,.NET Passport, and Windows Live ID) is a single sign-on personal user account for Microsoft customers to log in to consumer Microsoft services (like Outlook.com), devices running on one of Microsoft's current operating systems (e.g. Microsoft Windows computers and tablets, Xbox consoles), and Microsoft ...
Xbox Live Arcade. Xbox Live Arcade ( XBLA) is a video game digital distribution service available through the Xbox Games Store, Microsoft 's digital sales platform for the Xbox 360. It focused on smaller downloadable games from both major publishers and independent game developers. Titles ranged from classic console and arcade video games, to ...
Xbox Live was released in November 2002, but in order to access it, users had to buy the Xbox Live starter kit containing a headset and a subscription. While the Xbox was still being supported by Microsoft, the Xbox Dashboard was updated via Live several times to reduce cheating and add features. Games
Website. www .gfwl .com. Games for Windows – Live or GFWL (trademarked as Games for Windows – LIVE [3]) was an online gaming service used by Games for Windows –branded PC titles that enables Windows PCs to connect to Microsoft's Live service. Users, each with a unique Gamertag (the Microsoft username service for gaming that began on Xbox ...
—Phil Spencer on Xbox's business Microsoft Gaming's strategy in the video game industry is characterized by a commitment to inclusivity and accessibility. The company aims to reach a wider audience and meet different gaming preferences by publishing games on mobile, PC and Xbox platforms. At the center of Microsoft Gaming's strategy is the Xbox Game Pass subscription service. This service ...
Xbox to offer certain Live Gold and Game Pass subscribers refunds. Microsoft is to change how it handles the automatic renewal of subscriptions for its online Xbox gaming services in response to ...