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  2. Stars and bars (combinatorics) - Wikipedia

    en.wikipedia.org/wiki/Stars_and_bars_(combinatorics)

    Stars and bars (combinatorics) In the context of combinatorial mathematics, stars and bars (also called "sticks and stones", [1] "balls and bars", [2] and "dots and dividers" [3]) is a graphical aid for deriving certain combinatorial theorems. It can be used to solve many simple counting problems, such as how many ways there are to put n ...

  3. Problem-based learning - Wikipedia

    en.wikipedia.org/wiki/Problem-based_learning

    Problem-based learning. A PBL group at Sydney Dental Hospital. Problem-based learning ( PBL) is a teaching method in which students learn about a subject through the experience of solving an open-ended problem found in trigger material. The PBL process does not focus on problem solving with a defined solution, but it allows for the development ...

  4. Travelling salesman problem - Wikipedia

    en.wikipedia.org/wiki/Travelling_salesman_problem

    Travelling Salesman, by director Timothy Lanzone, is the story of four mathematicians hired by the U.S. government to solve the most elusive problem in computer-science history: P vs. NP. Solutions to the problem are used by mathematician Bob Bosche in a subgenre called TSP art. See also. Canadian traveller problem; Exact algorithm

  5. Recursion (computer science) - Wikipedia

    en.wikipedia.org/wiki/Recursion_(computer_science)

    Recursion (computer science) Tree created using the Logo programming language and relying heavily on recursion. Each branch can be seen as a smaller version of a tree. Recursive drawing of a SierpiƄski Triangle through turtle graphics. In computer science, recursion is a method of solving a computational problem where the solution depends on ...

  6. Leonard Adleman - Wikipedia

    en.wikipedia.org/wiki/Leonard_Adleman

    Number-Theoretic Aspects of Computational Complexity (1976) Doctoral advisor. Manuel Blum. Leonard Adleman (born December 31, 1945) is an American computer scientist. He is one of the creators of the RSA encryption algorithm, for which he received the 2002 Turing Award. [1] He is also known for the creation of the field of DNA computing .

  7. GROW model - Wikipedia

    en.wikipedia.org/wiki/GROW_model

    GROW model. The GROW model (or process) is a simple method for goal setting and problem solving. It was developed in the United Kingdom and has been used extensively in corporate coaching from the late 1980s and 1990s.

  8. 6-3-5 Brainwriting - Wikipedia

    en.wikipedia.org/wiki/6-3-5_Brainwriting

    6-3-5 Brainwriting is a particular form of brainstorming through the medium of graphics; [3] in particular, it is classified under the intuitive and progressive methodologies as it involves driving inspiration from other members in a cyclical way. [4] The grounding of such technique is the belief that the success of an idea generation process ...

  9. Iterative method - Wikipedia

    en.wikipedia.org/wiki/Iterative_method

    Iterative method. In computational mathematics, an iterative method is a mathematical procedure that uses an initial value to generate a sequence of improving approximate solutions for a class of problems, in which the n -th approximation is derived from the previous ones. A specific implementation with termination criteria for a given ...