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Army Knowledge Online ( AKO) was a web application that provided enterprise information services to the United States Army, joint, and Department of Defense customers. AKO was sunset in 2021. [1] The remaining following information is historical in nature. Enterprise services were provided to those customers on both classified and unclassified ...
The United States Army "E-Learning", a SkillPort product, offered the full Version 3 Online, with the exception of only a few languages. The Army E-Learning web site was accessible by most Army members with a valid AKO (Army Knowledge Online) e-mail address or CAC (Common Access Card). Rosetta Stone's Army contract ended on September 24, 2011.
The U.S. Army Cyber Command (ARCYBER) conducts information dominance and cyberspace operations as the Army service component command of United States Cyber Command. [3] [4] The command was established on 1 October 2010 and was intended to be the Army's single point of contact for external organizations regarding information operations and ...
Personal knowledge management ( PKM) is a process of collecting information that a person uses to gather, classify, store, search, retrieve and share knowledge in their daily activities ( Grundspenkis 2007) and the way in which these processes support work activities ( Wright 2005 ). It is a response to the idea that knowledge workers need to ...
America's Army was a series of first-person shooter video games developed and published by the U.S. Army, intended to inform, educate, and recruit prospective soldiers.. Launched in 2002, the game was branded as a strategic communication device designed to allow Americans to virtually explore the Army at their own pace, and allowed them to determine whether becoming a soldier fits their ...
Security Assertion Markup Language 2.0 (SAML 2.0) is a version of the SAML standard for exchanging authentication and authorization identities between security domains.SAML 2.0 is an XML-based protocol that uses security tokens containing assertions to pass information about a principal (usually an end user) between a SAML authority, named an Identity Provider, and a SAML consumer, named a ...
FIDO Alliance. The FIDO ("Fast IDentity Online") Alliance is an open industry association launched in February 2013 whose stated mission is to develop and promote authentication standards that "help reduce the world’s over-reliance on passwords ". [1] FIDO addresses the lack of interoperability among devices that use strong authentication and ...
Distributed Interactive Simulation. Distributed Interactive Simulation ( DIS) is an IEEE standard for conducting real-time platform-level wargaming across multiple host computers and is used worldwide, especially by military organizations but also by other agencies such as those involved in space exploration and medicine .