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  2. List of unsolved problems in statistics - Wikipedia

    en.wikipedia.org/wiki/List_of_unsolved_problems...

    Bayesian statistics: A list of open problems in Bayesian statistics has been proposed. Experimental design. As the theory of Latin squares is a cornerstone in the design of experiments, solving the problems in Latin squares could have immediate applicability to experimental design. [citation needed] Problems of a more philosophical nature

  3. List of optimization software - Wikipedia

    en.wikipedia.org/wiki/List_of_optimization_software

    MIDACO – a software package for numerical optimization based on evolutionary computing. MINTO – integer programming solver using branch and bound algorithm; freeware for personal use. MOSEK – a large scale optimization software. Solves linear, quadratic, conic and convex nonlinear, continuous and integer optimization.

  4. Symbolab - Wikipedia

    en.wikipedia.org/wiki/Symbolab

    Symbolab. Symbolab is an answer engine [1] that provides step-by-step solutions to mathematical problems in a range of subjects. [2] It was originally developed by Israeli start-up company EqsQuest Ltd., under whom it was released for public use in 2011. In 2020, the company was acquired by American educational technology website Course Hero.

  5. Statistical theory - Wikipedia

    en.wikipedia.org/wiki/Statistical_theory

    Statistical theory. The theory of statistics provides a basis for the whole range of techniques, in both study design and data analysis, that are used within applications of statistics. [1] [2] The theory covers approaches to statistical-decision problems and to statistical inference, and the actions and deductions that satisfy the basic ...

  6. Stanford Research Institute Problem Solver - Wikipedia

    en.wikipedia.org/wiki/Stanford_Research...

    The Stanford Research Institute Problem Solver, known by its acronym STRIPS, is an automated planner developed by Richard Fikes and Nils Nilsson in 1971 at SRI International. [1] The same name was later used to refer to the formal language of the inputs to this planner. This language is the base for most of the languages for expressing ...

  7. Heuristic (computer science) - Wikipedia

    en.wikipedia.org/wiki/Heuristic_(computer_science)

    Heuristic (computer science) In mathematical optimization and computer science, heuristic (from Greek εὑρίσκω "I find, discover") is a technique designed for problem solving more quickly when classic methods are too slow for finding an exact or approximate solution, or when classic methods fail to find any exact solution in a search space.

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