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  2. eFront (eLearning software) - Wikipedia

    en.wikipedia.org/wiki/EFront_(eLearning_software)

    eFront. eFront is an eLearning platform (also known as a Course Management System (CMS), or Learning Management Systems ( LMS ), or Virtual Learning Environment ( VLE )). eFront has historically been coming in a number of editions, from an open-source edition to the latest eFrontPro edition (which is the only available one in 2018). [1]

  3. Blaster Learning System - Wikipedia

    en.wikipedia.org/wiki/Blaster_Learning_System

    1983. The Blaster Learning System is an educational video game series created by Davidson & Associates and later published by JumpStart (formerly Knowledge Adventure) after the two companies were acquired and merged by CUC Software. The games primarily focused on mathematics, later expanding into language arts and science, and spawned an ...

  4. Nevada System of Higher Education - Wikipedia

    en.wikipedia.org/wiki/Nevada_System_of_Higher...

    UNLV is classified by the Carnegie Classification of Institutions of Higher Learning as an R1 - Very high research activity university. University of Nevada, Reno is the oldest University in the state, established in 1874 as a land-grant institution. It is the flagship institution of the state and known as the University of Nevada.

  5. Blackboard - Wikipedia

    en.wikipedia.org/wiki/Blackboard

    Uses. Reusable writing surface on which text or drawings are made. A blackboard or a chalkboard is a reusable writing surface on which text or drawings are made with sticks of calcium sulphate or calcium carbonate, known, when used for this purpose, as chalk. Blackboards were originally made of smooth, thin sheets of black or dark grey slate stone.

  6. Machine learning - Wikipedia

    en.wikipedia.org/wiki/Machine_learning

    Machine learning ( ML) is a field of study in artificial intelligence concerned with the development and study of statistical algorithms that can learn from data and generalize to unseen data, and thus perform tasks without explicit instructions. [1]

  7. Machine learning control - Wikipedia

    en.wikipedia.org/wiki/Machine_learning_control

    Machine learning control. Machine learning control ( MLC) is a subfield of machine learning, intelligent control and control theory which solves optimal control problems with methods of machine learning . Key applications are complex nonlinear systems for which linear control theory methods are not applicable.

  8. Blackboard (design pattern) - Wikipedia

    en.wikipedia.org/wiki/Blackboard_(design_pattern)

    Blackboard (design pattern) In software engineering, the blackboard pattern is a behavioral design pattern [1] that provides a computational framework for the design and implementation of systems that integrate large and diverse specialized modules, and implement complex, non-deterministic control strategies. [2] [1]

  9. Open learning - Wikipedia

    en.wikipedia.org/wiki/Open_learning

    Open learning is an innovative movement in education that emerged in the 1970s and evolved into fields of practice and study. The term refers generally to activities that either enhance learning opportunities within formal education systems or broaden learning opportunities beyond formal education systems. [1]

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