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  2. List of computing and IT abbreviations - Wikipedia

    en.wikipedia.org/wiki/List_of_computing_and_IT...

    This web page provides a comprehensive list of computing and IT acronyms, initialisms and abbreviations, sorted by alphabetical order. It does not explain the meaning or origin of each abbreviation, but provides links to related articles or external sources.

  3. Overhead (computing) - Wikipedia

    en.wikipedia.org/wiki/Overhead_(computing)

    Overhead is any excess or indirect resources required to perform a task in computer science. It can affect software design, run-time complexity, data transfer, encodings, and file systems.

  4. Glossary of computer science - Wikipedia

    en.wikipedia.org/wiki/Glossary_of_computer_science

    A list of definitions of terms and concepts used in computer science and related fields, such as software, data science, and artificial intelligence. Learn the meanings and examples of abstract data type, algorithm, API, ASCII, and more.

  5. Mount (computing) - Wikipedia

    en.wikipedia.org/wiki/Mount_(computing)

    Mounting is a process of making files and directories on a storage device accessible via the file system. A mount point is the location in the file system where the device is registered. Learn about different types of storage, mounting tools, and removable media.

  6. Interface (computing) - Wikipedia

    en.wikipedia.org/wiki/Interface_(computing)

    Learn about the different types and functions of interfaces in computing, such as hardware interfaces that connect devices and software interfaces that define methods and protocols. Find examples, references, and related terms for interface in computer science.

  7. Persistence (computer science) - Wikipedia

    en.wikipedia.org/wiki/Persistence_(computer_science)

    Persistence is the characteristic of state of a system that outlives the process that created it. Learn about different persistence techniques, such as system images, journals, dirty writes, persistence layers, and persistent operating systems.

  8. Robustness (computer science) - Wikipedia

    en.wikipedia.org/wiki/Robustness_(computer_science)

    In computer science, robustness is the ability of a computer system to cope with errors during execution [1] [2] and cope with erroneous input. [2] Robustness can encompass many areas of computer science, such as robust programming, robust machine learning, and Robust Security Network.

  9. Unified theory of acceptance and use of technology - Wikipedia

    en.wikipedia.org/wiki/Unified_theory_of...

    UTAUT is a theory that explains user intentions and behaviors toward information systems. It has four key constructs: performance expectancy, effort expectancy, social influence, and facilitating conditions.