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  2. Python syntax and semantics - Wikipedia

    en.wikipedia.org/wiki/Python_syntax_and_semantics

    Python 2.7+ also supports set comprehensions and dictionary comprehensions. First-class functions. In Python, functions are first-class objects that can be created and passed around dynamically. Python's limited support for anonymous functions is the lambda construct. An example is the anonymous function which squares its input, called with the ...

  3. Rubber duck debugging - Wikipedia

    en.wikipedia.org/wiki/Rubber_duck_debugging

    A rubber duck in use by a developer to aid debugging. In software engineering, rubber duck debugging (or rubberducking) is a method of debugging code by articulating a problem in spoken or written natural language. The name is a reference to a story in the book The Pragmatic Programmer in which a programmer would carry around a rubber duck and ...

  4. Eight queens puzzle - Wikipedia

    en.wikipedia.org/wiki/Eight_queens_puzzle

    The eight queens puzzle is a special case of the more general n queens problem of placing n non-attacking queens on an n × n chessboard. Solutions exist for all natural numbers n with the exception of n = 2 and n = 3. Although the exact number of solutions is only known for n ≤ 27, the asymptotic growth rate of the number of solutions is ...

  5. How to Solve It - Wikipedia

    en.wikipedia.org/wiki/How_to_Solve_It

    Mathematics, problem solving. Publication date. 1945. ISBN. 9780691164076. How to Solve It (1945) is a small volume by mathematician George Pólya, describing methods of problem solving. [1] This book has remained in print continually since 1945.

  6. Travelling salesman problem - Wikipedia

    en.wikipedia.org/wiki/Travelling_salesman_problem

    Travelling Salesman, by director Timothy Lanzone, is the story of four mathematicians hired by the U.S. government to solve the most elusive problem in computer-science history: P vs. NP. Solutions to the problem are used by mathematician Bob Bosche in a subgenre called TSP art. See also. Canadian traveller problem; Exact algorithm

  7. Computational problem - Wikipedia

    en.wikipedia.org/wiki/Computational_problem

    Computational problem. In theoretical computer science, a computational problem is a problem that may be solved by an algorithm. For example, the problem of factoring. "Given a positive integer n, find a nontrivial prime factor of n ." is a computational problem. A computational problem can be viewed as a set of instances or cases together with ...

  8. Knapsack problem - Wikipedia

    en.wikipedia.org/wiki/Knapsack_problem

    The most common problem being solved is the 0-1 knapsack problem, which restricts the number of copies of each kind of item to zero or one. Given a set of n {\displaystyle n} items numbered from 1 up to n {\displaystyle n} , each with a weight w i {\displaystyle w_{i}} and a value v i {\displaystyle v_{i}} , along with a maximum weight capacity ...

  9. Heuristic (computer science) - Wikipedia

    en.wikipedia.org/wiki/Heuristic_(computer_science)

    Heuristic (computer science) In mathematical optimization and computer science, heuristic (from Greek εὑρίσκω "I find, discover") is a technique designed for problem solving more quickly when classic methods are too slow for finding an exact or approximate solution, or when classic methods fail to find any exact solution in a search space.