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SCP – Containment Breach is an indie horror game developed by Joonas "Regalis" Rikkonen, based on real stories from the SCP Foundation collaborative writing project. The player takes the role of a human test subject imprisoned in an underground testing facility devoted to containing and studying anomalous entities and artifacts known as SCPs. [2]
The SCP Foundation is a fictional organization featuring in stories created by the SCP Wiki, a wiki-based collaborative writing project. Within the project's shared fictional universe, the SCP Foundation is a secret organization that is responsible for capturing, containing, and studying various paranormal, supernatural, and other mysterious phenomena (known as "anomalies" or "SCPs" [note 3 ...
SCP Foundation: An international organization responsible for the research and containment of anomalous phenomenon. SCP Foundation: Website [1] Secret Police: Headed by the wolf, Maugrim: The Lion, the Witch and the Wardrobe: Book Shinra: Namco x Capcom: Videogame S.H.U.S.H. Darkwing Duck: Animated TV SI:7: Secret service for human faction of ...
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Lobotomy Corporation is a 2018 indie horror rogue-lite strategy management simulation video game developed and published by South Korean studio Project Moon for Microsoft Windows. Set in a futuristic dystopia, the game follows the management and operations of an energy company that harvests energy from strange and dangerous entities known as ...
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The original SCP logo was designed by far2, based on a free asset from Adobe Illustrator's "Mad Science" asset library, which in turn was based on the electrostatic discharge warning symbol. The first high-resolution PNG version of the logo was made by Aelanna, based on the original SCP logo.
In video games using procedural world generation, the map seed is a (relatively) short number or text string which is used to procedurally create the game world ("map"). "). This means that while the seed-unique generated map may be many megabytes in size (often generated incrementally and virtually unlimited in potential size), it is possible to reset to the unmodified map, or the unmodified ...