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  2. Uvalde school shooting - Wikipedia

    en.wikipedia.org/wiki/Uvalde_school_shooting

    The Uvalde school shooting [6] [7] [8] was a mass shooting that occurred on May 24, 2022, at Robb Elementary School in Uvalde, Texas, United States, when 18-year-old Salvador Ramos, [9] [10] a former student at the school, fatally shot 19 students and two teachers, while 17 others were injured but survived.

  3. Flip (software) - Wikipedia

    en.wikipedia.org/wiki/Flip_(software)

    Flip (formerly Flipgrid and originally Vidku [1]) is a free-to-use video discussion platform owned by Microsoft for use in classroom environments. The platform is available via a web browser, [2] or through a mobile app on iOS and Android devices. The software allows teachers to post topics arranged in a grid which contain videos and text-based ...

  4. Schoology - Wikipedia

    en.wikipedia.org/wiki/Schoology

    Schoology was designed by Jeremy Friedman, Ryan Hwang, and Tim Trinidad in 2007 while studying at Washington University in St. Louis. [1] Originally designed for sharing notes, features were gradually added and modified. Schoology secured its first round of equity financing, totaling $1,250,000, with an investment of unknown origin in 2009 and ...

  5. File:Google Classroom Logo.svg - Wikipedia

    en.wikipedia.org/wiki/File:Google_Classroom_Logo.svg

    File:Google Classroom Logo.svg. Size of this PNG preview of this SVG file: 512 × 442 pixels. Other resolutions: 278 × 240 pixels | 556 × 480 pixels | 890 × 768 pixels | 1,186 × 1,024 pixels | 2,372 × 2,048 pixels. Original file ‎ (SVG file, nominally 512 × 442 pixels, file size: 3 KB) This is a file from the Wikimedia Commons.

  6. Classroom - Wikipedia

    en.wikipedia.org/wiki/Classroom

    An elementary classroom, Alaska, USA. A classroom at the De La Salle University in Manila, Philippines. A classroom designed for dialogue at Shimer College, Naperville, USA. A lecture classroom at the University of Cape Town in South Africa. A classroom, schoolroom or lecture room is a learning space in which both children and adults learn.

  7. Kahoot! - Wikipedia

    en.wikipedia.org/wiki/Kahoot!

    Kahoot! was founded in 2012 by Morten Versvik, as well as a team of co-founders such as Johan Brand, Jamie Brooker and Asmund Furuseth in a joint project with the Norwegian University of Science and Technology, collaborating with professor Alfe Inge Wang to develop the website. [2] Kahoot! was launched in a private beta at SXSWedu in March 2013 ...

  8. Otus (education) - Wikipedia

    en.wikipedia.org/wiki/Otus_(education)

    Otus. Otus is an educational technology company providing a learning management system, data warehouse and many classroom management tools for K-12 students, teachers, parents, and administrators. Otus was nominated as a finalist of two 2016 Codie awards in the "Best Classroom Management System" and "Best K-12 Course or Learning Management ...

  9. Student engagement - Wikipedia

    en.wikipedia.org/wiki/Student_engagement

    Student engagement. Student engagement occurs when "students make a psychological investment in learning. They try hard to learn what school offers. They take pride not simply in earning the formal indicators of success (grades and qualifications), but in understanding the material and incorporating or internalizing it in their lives." [1]