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  2. Math Rescue - Wikipedia

    en.wikipedia.org/wiki/Math_Rescue

    Math Rescue is a 1992 educational platform game created by Karen Crowther of Redwood Games and published by Apogee Software. Its early pre-release title was "Number Rescue". [1] Released in October 1992 for the MS-DOS platform, it is a loose successor to the earlier game Word Rescue , whose game engine was used to power the new game with minor ...

  3. Archimedes's cattle problem - Wikipedia

    en.wikipedia.org/wiki/Archimedes's_cattle_problem

    Archimedes's cattle problem. Archimedes's cattle problem (or the problema bovinum or problema Archimedis) is a problem in Diophantine analysis, the study of polynomial equations with integer solutions. Attributed to Archimedes, the problem involves computing the number of cattle in a herd of the sun god from a given set of restrictions.

  4. General Problem Solver - Wikipedia

    en.wikipedia.org/wiki/General_Problem_Solver

    General Problem Solver. General Problem Solver ( GPS) is a computer program created in 1957 by Herbert A. Simon, J. C. Shaw, and Allen Newell ( RAND Corporation) intended to work as a universal problem solver machine. In contrast to the former Logic Theorist project, the GPS works with means–ends analysis.

  5. Solver - Wikipedia

    en.wikipedia.org/wiki/Solver

    Solver. A solver is a piece of mathematical software, possibly in the form of a stand-alone computer program or as a software library, that 'solves' a mathematical problem. A solver takes problem descriptions in some sort of generic form and calculates their solution. In a solver, the emphasis is on creating a program or library that can easily ...

  6. Mathematical optimization - Wikipedia

    en.wikipedia.org/wiki/Mathematical_optimization

    Also, the problem of computing contact forces can be done by solving a linear complementarity problem, which can also be viewed as a QP (quadratic programming) problem. Many design problems can also be expressed as optimization programs. This application is called design optimization.

  7. Order of operations - Wikipedia

    en.wikipedia.org/wiki/Order_of_operations

    Order of operations. In mathematics and computer programming, the order of operations is a collection of rules that reflect conventions about which operations to perform first in order to evaluate a given mathematical expression . These rules are formalized with a ranking of the operations. The rank of an operation is called its precedence, and ...

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