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Another form of logic puzzle, popular among puzzle enthusiasts and available in magazines dedicated to the subject, is a format in which the set-up to a scenario is given, as well as the object (for example, determine who brought what dog to a dog show, and what breed each dog was), certain clues are given ("neither Misty nor Rex is the German Shepherd"), and then the reader fills out a matrix ...
Takuzu, also known as Binairo, is a logic puzzle involving placement of two symbols, often 1s and 0s, on a rectangular grid. The objective is to fill the grid with 1s and 0s, where there is an equal number of 1s and 0s in each row and column and no more than two of either number adjacent to each other. Additionally, there can be no identical ...
Kakuro or Kakkuro or Kakoro (Japanese: カックロ) is a kind of logic puzzle that is often referred to as a mathematical transliteration of the crossword. Kakuro puzzles are regular features in many math-and-logic puzzle publications across the world. In 1966, [1] Canadian Jacob E. Funk, an employee of Dell Magazines, came up with the ...
The Hardest Logic Puzzle Ever is a logic puzzle so called by American philosopher and logician George Boolos and published in The Harvard Review of Philosophy in 1996. [1][2] Boolos' article includes multiple ways of solving the problem. A translation in Italian was published earlier in the newspaper La Repubblica, under the title L'indovinello ...
Nonogram. Nonograms, also known as Hanjie, Paint by Numbers, Picross, Griddlers, and Pic-a-Pix, are picture logic puzzles in which cells in a grid must be colored or left blank according to numbers at the edges of the grid to reveal a hidden picture. In this puzzle, the numbers are a form of discrete tomography that measures how many unbroken ...
The Zebra Puzzle is a well-known logic puzzle. Many versions of the puzzle exist, including a version published in Life International magazine on December 17, 1962. The March 25, 1963, issue of Life contained the solution and the names of several hundred successful solvers from around the world. The puzzle is often called Einstein's Puzzle or ...
Induction puzzles are logic puzzles, which are examples of multi-agent reasoning, where the solution evolves along with the principle of induction. [1][2] A puzzle's scenario always involves multiple players with the same reasoning capability, who go through the same reasoning steps. According to the principle of induction, a solution to the ...
Sujiko is a logic-based, combinatorial number-placement puzzle created by Jai Gomer of Kobayaashi Studios. [1] A completed Sujiko puzzle. The puzzle takes place on a 3x3 grid with four circled number clues at the centre of each quadrant which indicate the sum of the four numbers in that quadrant. The numbers 1-9 must be placed in the grid, in ...
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