Search results
Results from the Health.Zone Content Network
Problem solving is the process of achieving a goal by overcoming obstacles, a frequent part of most activities. Problems in need of solutions range from simple personal tasks (e.g. how to turn on an appliance) to complex issues in business and technical fields. The former is an example of simple problem solving (SPS) addressing one issue, whereas the latter is complex problem solving (CPS ...
A crossword (or crossword puzzle) is a word game consisting of a grid of black and white squares, into which solvers enter words or phrases ("entries") crossing each other horizontally ("across") and vertically ("down") according to a set of clues. Each white square is typically filled with one letter, while the black squares are used to ...
The word heuristic is taken directly from the Greek verb, heuriskein, 'to discover'. As a noun it is defined as 'a technique of discovery' and as an adjective, it means 'serving to guide, discover, or reveal'. The more common designation for all of this is 'the discovery method'.
Jumble is a word puzzle with a clue, a drawing illustrating the clue, and a set of words, each of which is “jumbled” by scrambling its letters. A solver reconstructs the words, and then arranges letters at marked positions in the words to spell the answer phrase to the clue. The clue, and sometimes the illustration, provide hints about the ...
A solver is a piece of mathematical software, possibly in the form of a stand-alone computer program or as a software library, that 'solves' a mathematical problem. A solver takes problem descriptions in some sort of generic form and calculates their solution.
Heuristic (computer science) In mathematical optimization and computer science, heuristic (from Greek εὑρίσκω "I find, discover") is a technique designed for problem solving more quickly when classic methods are too slow for finding an exact or approximate solution, or when classic methods fail to find any exact solution in a search space.
Mathematical problem. A mathematical problem is a problem that can be represented, analyzed, and possibly solved, with the methods of mathematics. This can be a real-world problem, such as computing the orbits of the planets in the solar system, or a problem of a more abstract nature, such as Hilbert's problems.
Solving an equation symbolically means that expressions can be used for representing the solutions. For example, the equation x + y = 2x – 1 is solved for the unknown x by the expression x = y + 1, because substituting y + 1 for x in the equation results in (y + 1) + y = 2 (y + 1) – 1, a true statement. It is also possible to take the ...