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  2. Portals (initiative) - Wikipedia

    en.wikipedia.org/wiki/Portals_(initiative)

    Portals is a global public art initiative that connects people around the globe through real-time video audiovisual technology housed inside a gold-painted, converted shipping container or other structure. [1] [2] [3] Individuals and groups enter local Portals and engage with individuals or groups in distant Portals through live, full-body ...

  3. Immersion (virtual reality) - Wikipedia

    en.wikipedia.org/wiki/Immersion_(virtual_reality)

    Immersive virtual reality is a technology that aims to completely immerse the user inside the computer generated world, giving the impression to the user that they have "stepped inside" the synthetic world. [13] This is achieved by either using the technologies of Head-Mounted Display (HMD) or multiple projections.

  4. Immersive theater - Wikipedia

    en.wikipedia.org/wiki/Immersive_theater

    Immersive theater differentiates itself from traditional theater by removing the stage and immersing audiences within the performance itself. Often, this is accomplished by using a specific location ( site-specific ), allowing audiences to converse with the actors and interact with their surroundings ( interactive ), thereby breaking the fourth ...

  5. Immersive learning - Wikipedia

    en.wikipedia.org/wiki/Immersive_learning

    Immersive learning is a learning method which students being immersed into a virtual dialogue, the feeling of presence is used as an evidence of getting immersed. The virtual dialogue can be created by two ways, the usage of virtual technics, and the narrative like reading a book. The motivations of using virtual reality (VR) for teaching ...

  6. 360-degree video - Wikipedia

    en.wikipedia.org/wiki/360-degree_video

    360-degree videos, also known as surround video, [1] or immersive videos [2] or spherical videos, [3] are video recordings where a view in every direction is recorded at the same time, shot using an omnidirectional camera or a collection of cameras. The term 360x180 can be used to indicate 360° of azimuth and 180° from nadir to zenith.

  7. Virtual reality - Wikipedia

    en.wikipedia.org/wiki/Virtual_reality

    Virtual reality ( VR) is a simulated experience that employs 3D near-eye displays and pose tracking to give the user an immersive feel of a virtual world. Applications of virtual reality include entertainment (particularly video games ), education (such as medical, safety or military training) and business (such as virtual meetings).

  8. Immersive journalism - Wikipedia

    en.wikipedia.org/wiki/Immersive_journalism

    Immersive Journalism is a form of journalism production that allows first person experience of the events or situations described in news reports and documentary film. Using 3D gaming and immersive technologies that create a sense of "being there" and offer the opportunity to personally engage with a story, immersive journalism puts an audience ...

  9. AOL Mail

    mail.aol.com

    Get AOL Mail for FREE! Manage your email like never before with travel, photo & document views. Personalize your inbox with themes & tabs. You've Got Mail!