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Machine code. For code that is completely internal to some CPUs and normally inaccessible to programmers, see Microcode. In computer programming, machine code is computer code consisting of machine language instructions, which are used to control a computer's central processing unit (CPU).
In computer programming, assembly language (alternatively assembler language or symbolic machine code), often referred to simply as assembly and commonly abbreviated as ASM or asm, is any low-level programming language with a very strong correspondence between the instructions in the language and the architecture's machine code instructions.
In computing, source code, or simply code or source, is text (usually plain text) that conforms to a human-readable programming language and specifies the behavior of a computer. A programmer writes code to produce a program that runs on a computer. Since a computer, at base, only understands machine code, source must be translated in order to ...
The name "compiler" is primarily used for programs that translate source code from a high-level programming language to a low-level programming language (e.g. assembly language, object code, or machine code) to create an executable program.: p1 There are many different types of compilers which produce output in different useful forms.
Low-level programming language. A low-level programming language is a programming language that provides little or no abstraction from a computer's instruction set architecture —commands or functions in the language map that are structurally similar to processor's instructions. Generally, this refers to either machine code or assembly language.
Native (computing) In computing, native software or data-formats are those that were designed to run on a particular operating system. In a more technical sense, native code is code written specifically for a certain processor. [1] In contrast, cross-platform software can be run on multiple operating systems and/or computer architectures .
Computer software has to be "loaded" into the computer's storage (such as the hard drive or memory). Once the software has loaded, the computer is able to execute the software. This involves passing instructions from the application software, through the system software, to the hardware which ultimately receives the instruction as machine code.
This approach provides a relatively straightforward method of ensuring software compatibility between different products within a processor family. Some hardware vendors, notably IBM/Lenovo, use the term microcode interchangeably with firmware. In this context, all code within a device is termed microcode, whether it is microcode or machine code.