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  2. Scientific method - Wikipedia

    en.wikipedia.org/wiki/Scientific_method

    The scientific method is an empirical method for acquiring knowledge that has characterized the development of science since at least the 17th century. The scientific method involves careful observation coupled with rigorous scepticism, because cognitive assumptions can distort the interpretation of the observation.

  3. Active learning - Wikipedia

    en.wikipedia.org/wiki/Active_learning

    Scheyvens, Griffin, Jocoy, Liu, & Bradford (2008) further noted that "by utilizing learning strategies that can include small-group work, role-play and simulations, data collection and analysis, active learning is purported to increase student interest and motivation and to build students ‘critical thinking, problem-solving and social skills".

  4. Conflict avoidance - Wikipedia

    en.wikipedia.org/wiki/Conflict_avoidance

    Unresolved conflict in the workplace has been linked to miscommunication resulting from confusion or refusal to cooperate, increased stress, reduced creative collaboration and team problem-solving, and distrust. [11] According to an East Bay Business Times article, some possible results of conflict-averse senior executives may include

  5. Creative problem-solving - Wikipedia

    en.wikipedia.org/wiki/Creative_problem-solving

    Creative problem-solving (CPS) [1] is the mental process of searching for an original and previously unknown solution to a problem. To qualify, the solution must be novel and reached independently. [1] [2] The creative problem-solving process was originally developed by Alex Osborn and Sid Parnes. Creative problem solving (CPS) is a way of ...

  6. Maze-solving algorithm - Wikipedia

    en.wikipedia.org/wiki/Maze-solving_algorithm

    Robot in a wooden maze. A maze-solving algorithm is an automated method for solving a maze.The random mouse, wall follower, Pledge, and Trémaux's algorithms are designed to be used inside the maze by a traveler with no prior knowledge of the maze, whereas the dead-end filling and shortest path algorithms are designed to be used by a person or computer program that can see the whole maze at once.

  7. Sudoku solving algorithms - Wikipedia

    en.wikipedia.org/wiki/Sudoku_solving_algorithms

    A Sudoku may also be modelled as a constraint satisfaction problem. In his paper Sudoku as a Constraint Problem, [12] Helmut Simonis describes many reasoning algorithms based on constraints which can be applied to model and solve problems. Some constraint solvers include a method to model and solve Sudokus, and a program may require fewer than ...

  8. Optimization problem - Wikipedia

    en.wikipedia.org/wiki/Optimization_problem

    In mathematics, engineering, computer science and economics, an optimization problem is the problem of finding the best solution from all feasible solutions. Optimization problems can be divided into two categories, depending on whether the variables are continuous or discrete :

  9. Eureka effect - Wikipedia

    en.wikipedia.org/wiki/Eureka_effect

    Some research suggest that insight problems are difficult to solve because of our mental fixation on the inappropriate aspects of the problem content. [7] In order to solve insight problems, one must "think outside the box". It is this elaborate rehearsal that may cause people to have better memory for Aha! moments.