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  2. Problem solving - Wikipedia

    en.wikipedia.org/wiki/Problem_solving

    Problem solving is the process of achieving a goal by overcoming obstacles, a frequent part of most activities. Problems in need of solutions range from simple personal tasks (e.g. how to turn on an appliance) to complex issues in business and technical fields. The former is an example of simple problem solving (SPS) addressing one issue ...

  3. Design thinking - Wikipedia

    en.wikipedia.org/wiki/Design_thinking

    An iterative, non-linear process, design thinking includes activities such as context analysis, user testing, problem finding and framing, ideation and solution generating, creative thinking, sketching and drawing, prototyping, and evaluating. Core features of design thinking include the abilities to: employ non-verbal, graphic/spatial ...

  4. Logic Theorist - Wikipedia

    en.wikipedia.org/wiki/Logic_Theorist

    Logic Theorist is a computer program written in 1956 by Allen Newell, Herbert A. Simon, and Cliff Shaw. [1] It was the first program deliberately engineered to perform automated reasoning, and has been described as "the first artificial intelligence program". [1][a] Logic Theorist proved 38 of the first 52 theorems in chapter two of Whitehead ...

  5. 40 principles of invention - Wikipedia

    en.wikipedia.org/wiki/40_Principles_of_Invention

    40 principles of TRIZ method rendered schematically, stacked vertically in four-column, within single A3 paper sheet. The 40 Principles of invention are a suite of ideas that purport to aid in solving hard technical problems. The principles are based on TRIZ, a theory about problem solving. They are used together with Contradiction Matrices.

  6. Solver - Wikipedia

    en.wikipedia.org/wiki/Solver

    A solver is a piece of mathematical software, possibly in the form of a stand-alone computer program or as a software library, that 'solves' a mathematical problem. A solver takes problem descriptions in some sort of generic form and calculates their solution. In a solver, the emphasis is on creating a program or library that can easily be ...

  7. Knowledge-based systems - Wikipedia

    en.wikipedia.org/wiki/Knowledge-based_systems

    A knowledge-based system (KBS) is a computer program that reasons and uses a knowledge base to solve complex problems. Knowledge-based systems were the focus of early artificial intelligence researchers in the 1980s. The term can refer to a broad range of systems. However, all knowledge-based systems have two defining components: an attempt to ...

  8. Problem-based learning - Wikipedia

    en.wikipedia.org/wiki/Problem-based_learning

    A PBL group at Sydney Dental Hospital. Problem-based learning (PBL) is a teaching method in which students learn about a subject through the experience of solving an open-ended problem found in trigger material. The PBL process does not focus on problem solving with a defined solution, but it allows for the development of other desirable skills ...

  9. Five whys - Wikipedia

    en.wikipedia.org/wiki/Five_whys

    It is a major component of problem-solving training, delivered as part of the induction into the Toyota Production System. The architect of the Toyota Production System, Taiichi Ohno , described the five whys method as "the basis of Toyota's scientific approach by repeating why five times [ 5 ] the nature of the problem as well as its solution ...