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Digital media in education. Students in a media lab class. Digital Media in education is measured by a person's ability to access, analyze, evaluate, and produce media content and communication in a variety of forms. [1] These media may involve incorporating multiple digital softwares, devices, and platforms as a tool for learning.
Pygmalion in the Classroom. Pygmalion in the Classroom is a 1968 book by Robert Rosenthal and Lenore Jacobson about the effects of teacher expectation on first and second grade student performance. [1] The idea conveyed in the book is that if teachers' expectations about student ability are manipulated early, those expectations will carry over ...
Universal access to education [1] is the ability of all people to have equal opportunity in education, regardless of their social class, race, gender, sexuality, ethnic background or physical and mental disabilities. [2] The term is used both in college admission for the middle and lower classes, and in assistive technology [3] for the disabled ...
This pertains to the students’ access to online resources, online systems for access to curriculum and communication, tutoring and assessment. A positive e-learning environment encourages students to interact with their instructors to achieve the maximum benefit from e-learning outcomes. Institution and Service Quality
Monitorial System. The Monitorial System, also known as Madras System or Lancasterian System, was an education method that took hold during the early 19th century, because of Spanish, French, and English colonial education that was imposed into the areas of expansion. This method was also known as "mutual instruction" or the "Bell–Lancaster ...
Education in Italy is compulsory from 6 to 16 years of age, and is divided into five stages: kindergarten (scuola dell'infanzia), primary school (scuola primaria or scuola elementare), lower secondary school (scuola secondaria di primo grado or scuola media inferiore), upper secondary school (scuola secondaria di secondo grado or scuola media superiore) and university (università).
Google Code-in ( GCI) was an international annual programming competition hosted by Google LLC that allowed pre-university students to complete tasks specified by various, partnering open source organizations. The contest was originally the Google Highly Open Participation Contest, but in 2010, the format was modified into its current state.
Technology integration. Technology integration is defined as the use of technology to enhance and support the educational environment. Technology integration in the classroom can also support classroom instruction by creating opportunities for students to complete assignments on the computer rather than with normal pencil and paper. [1]