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  2. Learning - Wikipedia

    en.wikipedia.org/wiki/Learning

    v. t. e. Learning is the process of acquiring new understanding, knowledge, behaviors, skills, values, attitudes, and preferences. [1] The ability to learn is possessed by humans, non-human animals, and some machines; there is also evidence for some kind of learning in certain plants. [2] Some learning is immediate, induced by a single event (e ...

  3. Talk:Blackboard system - Wikipedia

    en.wikipedia.org/wiki/Talk:Blackboard_system

    If the agents act together in solving a problem they can be viewed as knowledge sources in the blackboard problem-solving model." I would have to read more about the application the original author proposed. If the agents just use the system for communication, then I don't think such a system qualifies as a blackboard system.

  4. History of virtual learning environments in the 1990s - Wikipedia

    en.wikipedia.org/wiki/History_of_virtual...

    The VIRTUS project at University of Cologne, Germany, has started the development of the web-based ILIAS learning management system in 1997. A first version with an integrated web-based authoring environment has been going online at 2 November 1998. In 2000 ILIAS became open source software under the GPL.

  5. Interactive Learning - Wikipedia

    en.wikipedia.org/wiki/Interactive_Learning

    Interactive learning is a pedagogical approach that incorporates social networking and urban computing into course design and delivery. It has emerged as a result of the widespread use of digital technology and virtual communication among students. The integration of digital media in education has contributed to the popularity and reliance on ...

  6. Blackboard (design pattern) - Wikipedia

    en.wikipedia.org/wiki/Blackboard_(design_pattern)

    Blackboard (design pattern) In software engineering, the blackboard pattern is a behavioral design pattern [1] that provides a computational framework for the design and implementation of systems that integrate large and diverse specialized modules, and implement complex, non-deterministic control strategies. [2] [1]

  7. Category:Virtual learning environments - Wikipedia

    en.wikipedia.org/wiki/Category:Virtual_learning...

    Zuni (website) Categories: Educational software. Social software. Hidden categories: Commons category link from Wikidata. Template Category TOC via CatAutoTOC on category with 101–200 pages. CatAutoTOC generates standard Category TOC.

  8. Blackboard bold - Wikipedia

    en.wikipedia.org/wiki/Blackboard_bold

    Blackboard bold is a style of writing bold symbols on a blackboard by doubling certain strokes, commonly used in mathematical lectures, and the derived style of typeface used in printed mathematical texts. The style is most commonly used to represent the number sets ( natural numbers ), ( integers ), ( rational numbers ), ( real numbers ), and ...

  9. Blaster Learning System - Wikipedia

    en.wikipedia.org/wiki/Blaster_Learning_System

    1983. The Blaster Learning System is an educational video game series created by Davidson & Associates and later published by JumpStart (formerly Knowledge Adventure) after the two companies were acquired and merged by CUC Software. The games primarily focused on mathematics, later expanding into language arts and science, and spawned an ...