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  2. Jinja (template engine) - Wikipedia

    en.wikipedia.org/wiki/Jinja_(template_engine)

    Jinja (template engine) Jinja is a web template engine for the Python programming language. It was created by Armin Ronacher and is licensed under a BSD License. Jinja is similar to the Django template engine but provides Python-like expressions while ensuring that the templates are evaluated in a sandbox. It is a text-based template language ...

  3. Django (web framework) - Wikipedia

    en.wikipedia.org/wiki/Django_(web_framework)

    Django ( / ˈdʒæŋɡoʊ / JANG-goh; sometimes stylized as django) [6] is a free and open-source, Python -based web framework that runs on a web server. It follows the model–template–views (MTV) architectural pattern. [7] [8] It is maintained by the Django Software Foundation (DSF), an independent organization established in the US as a ...

  4. Web template system - Wikipedia

    en.wikipedia.org/wiki/Web_template_system

    Overview. A web template system is composed of the following: A template engine: the primary processing element of the system; [1] Content resource: any of various kinds of input data streams, such as from a relational database, XML files, LDAP directory, and other kinds of local or networked data; Template resource: web template s specified ...

  5. Mako (template engine) - Wikipedia

    en.wikipedia.org/wiki/Mako_(template_engine)

    Mako (template engine) Mako is a template library written in Python. Mako is an embedded Python (i.e. Python Server Page) language, which refines the familiar ideas of componentized layout and inheritance. The Mako template is used by Reddit. [4] It is the default template language included with the Pylons [5] and Pyramid [6] web frameworks.

  6. Comparison of web template engines - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_web_template...

    The following table lists the various web template engines used in Web template systems and a brief rundown of their features. Engine (implementation) [a] Languages [b] License [c] Variables [d] Functions [e] Includes [f] Conditional inclusion [g] Looping [h]

  7. Class (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Class_(computer_programming)

    In class-based programming, objects are created as instances of classes by subroutines called constructors, and destroyed by destructors. An object is an instance of a class as it can access to all data types (primitive as well as non primitive), and methods etc., of a class. Therefore, objects may be called a class instances or class objects.

  8. Web development - Wikipedia

    en.wikipedia.org/wiki/Web_development

    Web development is the work involved in developing a website for the Internet ( World Wide Web) or an intranet (a private network). [1] Web development can range from developing a simple single static page of plain text to complex web applications, electronic businesses, and social network services. A more comprehensive list of tasks to which ...

  9. Mustache (template system) - Wikipedia

    en.wikipedia.org/wiki/Mustache_(template_system)

    Mustache (template system) Mustache is a web template system. Mustache is described as a logic-less system because it lacks any explicit control flow statements, like if and else conditionals or for loops; however, both looping and conditional evaluation can be achieved using section tags processing lists and anonymous functions (lambdas).