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  2. Stanford Research Institute Problem Solver - Wikipedia

    en.wikipedia.org/wiki/Stanford_Research...

    The Stanford Research Institute Problem Solver, known by its acronym STRIPS, is an automated planner developed by Richard Fikes and Nils Nilsson in 1971 at SRI International. [1] The same name was later used to refer to the formal language of the inputs to this planner. This language is the base for most of the languages for expressing ...

  3. General Problem Solver - Wikipedia

    en.wikipedia.org/wiki/General_Problem_Solver

    General Problem Solver ( GPS) is a computer program created in 1957 by Herbert A. Simon, J. C. Shaw, and Allen Newell ( RAND Corporation) intended to work as a universal problem solver machine. In contrast to the former Logic Theorist project, the GPS works with means–ends analysis.

  4. Boolean satisfiability problem - Wikipedia

    en.wikipedia.org/wiki/Boolean_satisfiability_problem

    The Boolean satisfiability problem (SAT) is, given a formula, to check whether it is satisfiable. This decision problem is of central importance in many areas of computer science, including theoretical computer science, complexity theory, [3] [4] algorithmics, cryptography [5] [6] and artificial intelligence. [7] [additional citation (s) needed]

  5. SAT solver - Wikipedia

    en.wikipedia.org/wiki/SAT_solver

    SAT solver. In computer science and formal methods, a SAT solver is a computer program which aims to solve the Boolean satisfiability problem. On input a formula over Boolean variables, such as " ( x or y) and ( x or not y )", a SAT solver outputs whether the formula is satisfiable, meaning that there are possible values of x and y which make ...

  6. Problem solving - Wikipedia

    en.wikipedia.org/wiki/Problem_solving

    Problem solving is the process of finding solutions to complex or challenging issues. It involves various skills, such as creativity, logic, analysis, and decision making. This article on Wikipedia provides an overview of different problem solving methods, models, techniques, and applications in various domains.

  7. DPLL algorithm - Wikipedia

    en.wikipedia.org/wiki/DPLL_algorithm

    O ( n ) {\displaystyle O (n)} (basic algorithm) In logic and computer science, the Davis–Putnam–Logemann–Loveland ( DPLL) algorithm is a complete, backtracking -based search algorithm for deciding the satisfiability of propositional logic formulae in conjunctive normal form, i.e. for solving the CNF-SAT problem.

  8. How to Solve It - Wikipedia

    en.wikipedia.org/wiki/How_to_Solve_It

    Mathematics, problem solving. Publication date. 1945. ISBN. 9780691164076. How to Solve It (1945) is a small volume by mathematician George Pólya, describing methods of problem solving. [1] This book has remained in print continually since 1945.

  9. Sum and Product Puzzle - Wikipedia

    en.wikipedia.org/wiki/Sum_and_Product_Puzzle

    It becomes easier to solve with less calculations required. A reasonable value for u could be u = t·t/4 for the corresponding t based on the largest product of two factors whose sum are t being (t/2)·(t/2). Now the problem has a unique solution in the ranges 47 < t < 60, 71 < t < 80, 107 < t < 128, and 131 < t < 144 and no solution below that ...