Ads
related to: reading intervention gamesamazon.com has been visited by 1M+ users in the past month
Search results
Results from the Health.Zone Content Network
Research from 2015 suggests that playing games like crosswords puzzles, among other types of puzzles, may potentially lead to cognitive improvements in verbal learning, memory, speed, and more ...
Reading. Reading Recovery is a short-term intervention approach designed for English-speaking children aged five or six, who are the lowest achieving in literacy after their first year of school. For instance, a child who is unable to read the simplest of books or write their own name, after a year in school, would be appropriate for a referral ...
6 Ways to Rewire Your Brain. Video games. Language. Music. Travel. Exercise. Art. Takeaway. Some tips to help your brain relearn abilities and develop include playing video games, learning a new ...
READ 180 is a reading intervention program created by the Scholastic Corporation (Scholastic). Its focus is to utilize adaptive technology to improve literacy in students in Grades 4–12 who read at least two years below their grade level. In 2011, Scholastic released its newest version, READ 180 Next Generation, aligned to meet the ...
Fast ForWord. Fast ForWord is a computer-based reading program with limited evidence of effectiveness, created by Scientific Learning Corporation. It is based on a theory about the cognitive abilities of children with language and literacy learning difficulties.
But if you do want to boost your IQ, research shows that consistently doing exercises in various areas measured by IQ tests may be able to raise your scores. The following activities may help you ...
Ads
related to: reading intervention gamesamazon.com has been visited by 1M+ users in the past month