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  2. zSpace (company) - Wikipedia

    en.wikipedia.org/wiki/ZSpace_(company)

    zspace .com. zSpace is a technology firm based in San Jose, California that combines elements of virtual and augmented reality in a computer. zSpace mostly provides AR/VR technology to the education market. [1] It allows teachers and learners to interact with simulated objects in virtual environments. [2] [3] [4]

  3. E-learning (theory) - Wikipedia

    en.wikipedia.org/wiki/E-learning_(theory)

    E-learning studies can be focused on three principal dimensions: users, technology, and services. Application of Learning theory (education) to E-Learning (theory) As alluded to at the beginning of this section, the discussion of whether to use virtual or physical learning environments is unlikely to yield an answer in the current format.

  4. Online machine learning - Wikipedia

    en.wikipedia.org/wiki/Online_machine_learning

    e. In computer science, online machine learning is a method of machine learning in which data becomes available in a sequential order and is used to update the best predictor for future data at each step, as opposed to batch learning techniques which generate the best predictor by learning on the entire training data set at once.

  5. How to teach yourself computer science: A developer’s 100 ...

    www.aol.com/news/teach-yourself-computer-science...

    If you ask yourself these questions as well, and you don’t want to invest time (yet) into learning computer science, here’s the story of my experience. Why learn computer science? What was my ...

  6. Instructional simulation - Wikipedia

    en.wikipedia.org/wiki/Instructional_simulation

    Instructional simulation. An instructional simulation, also called an educational simulation, is a simulation of some type of reality (system or environment) but which also includes instructional elements that help a learner explore, navigate or obtain more information about that system or environment that cannot generally be acquired from mere ...

  7. Peter J. Denning - Wikipedia

    en.wikipedia.org/wiki/Peter_J._Denning

    Peter James Denning (born January 6, 1942) is an American computer scientist and writer. He is best known for pioneering work in virtual memory, especially for inventing the working-set model for program behavior, which addressed thrashing in operating systems and became the reference standard for all memory management policies.

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