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  2. Math Images Project - Wikipedia

    en.wikipedia.org/wiki/Math_Images_Project

    Math Images Project. The logo of the Math Images Project. The Math Images Project is a wiki collaboration between Swarthmore College, the Math Forum at Drexel University, and the National Science Digital Library. The project aims to introduce the public to mathematics through beautiful and intriguing images found throughout the fields of math.

  3. ExploreLearning - Wikipedia

    en.wikipedia.org/wiki/ExploreLearning

    ExploreLearning is a Charlottesville, Virginia -based company which operates a large library of interactive online simulations for mathematics and science education in grades 3–12 called 'Gizmos'. ExploreLearning also makes Reflex, an online, game-based system for math fact memorization. [1] ExploreLearning is a business unit of Cambium ...

  4. Reflexive space - Wikipedia

    en.wikipedia.org/wiki/Reflexive_space

    Reflexive space. In the area of mathematics known as functional analysis, a reflexive space is a locally convex topological vector space for which the canonical evaluation map from into its bidual (which is the strong dual of the strong dual of ) is a homeomorphism (or equivalently, a TVS isomorphism ). A normed space is reflexive if and only ...

  5. Reflex arc - Wikipedia

    en.wikipedia.org/wiki/Reflex_arc

    A reflex arc is a neural pathway that controls a reflex. In vertebrates, most sensory neurons do not pass directly into the brain, but synapse in the spinal cord. This allows for faster reflex actions to occur by activating spinal motor neurons without the delay of routing signals through the brain. The brain will receive the input while the ...

  6. Palmar grasp reflex - Wikipedia

    en.wikipedia.org/wiki/Palmar_grasp_reflex

    The palmar grasp reflex (or grasp reflex) is a primitive and involuntary reflex found in infants of humans and most primates. When an object, such as an adult finger, is placed in an infant's palm, the infant's fingers reflexively grasp the object. [1] Placement of the object triggers a spinal reflex, resulting from stimulation of tendons in ...

  7. Rapidly exploring random tree - Wikipedia

    en.wikipedia.org/wiki/Rapidly_exploring_random_tree

    An animation of an RRT starting from iteration 0 to 10000. A rapidly exploring random tree (RRT) is an algorithm designed to efficiently search nonconvex, high-dimensional spaces by randomly building a space-filling tree. The tree is constructed incrementally from samples drawn randomly from the search space and is inherently biased to grow ...

  8. Real tree - Wikipedia

    en.wikipedia.org/wiki/Real_tree

    1) (similar to trees as graphs) A real tree is a geodesic metric space which contains no subset homeomorphic to a circle. [1] 2) A real tree is a connected metric space which has the four points condition [2] (see figure): For all . 3) A real tree is a connected 0-hyperbolic metric space [3] (see figure). Formally,

  9. Depth-first search - Wikipedia

    en.wikipedia.org/wiki/Depth-first_search

    Depth-first search (DFS) is an algorithm for traversing or searching tree or graph data structures. The algorithm starts at the root node (selecting some arbitrary node as the root node in the case of a graph) and explores as far as possible along each branch before backtracking.