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  2. Lean (proof assistant) - Wikipedia

    en.wikipedia.org/wiki/Lean_(proof_assistant)

    In 2022, OpenAI created a neural network-based theorem prover for Lean, which used a language model to generate proofs of various high-school-level olympiad problems. [17] Later that year, Meta AI created an AI model that has solved 10 International Mathematical Olympiad problems; this model is available for public use with the Lean environment.

  3. Constraint satisfaction problem - Wikipedia

    en.wikipedia.org/.../Constraint_satisfaction_problem

    Constraint satisfaction problem. Constraint satisfaction problems ( CSPs) are mathematical questions defined as a set of objects whose state must satisfy a number of constraints or limitations. CSPs represent the entities in a problem as a homogeneous collection of finite constraints over variables, which is solved by constraint satisfaction ...

  4. Inverse kinematics - Wikipedia

    en.wikipedia.org/wiki/Inverse_kinematics

    In computer animation and robotics, inverse kinematics is the mathematical process of calculating the variable joint parameters needed to place the end of a kinematic chain, such as a robot manipulator or animation character's skeleton, in a given position and orientation relative to the start of the chain. Given joint parameters, the position ...

  5. Proof assistant - Wikipedia

    en.wikipedia.org/wiki/Proof_assistant

    Proof assistant. In computer science and mathematical logic, a proof assistant or interactive theorem prover is a software tool to assist with the development of formal proofs by human-machine collaboration. This involves some sort of interactive proof editor, or other interface, with which a human can guide the search for proofs, the details ...

  6. Maze-solving algorithm - Wikipedia

    en.wikipedia.org/wiki/Maze-solving_algorithm

    Robot in a wooden maze. A maze-solving algorithm is an automated method for solving a maze.The random mouse, wall follower, Pledge, and Trémaux's algorithms are designed to be used inside the maze by a traveler with no prior knowledge of the maze, whereas the dead-end filling and shortest path algorithms are designed to be used by a person or computer program that can see the whole maze at once.

  7. Symbolic artificial intelligence - Wikipedia

    en.wikipedia.org/wiki/Symbolic_artificial...

    An artistic representation of AI. In artificial intelligence, symbolic artificial intelligence is the term for the collection of all methods in artificial intelligence research that are based on high-level symbolic (human-readable) representations of problems, logic and search. [1] Symbolic AI used tools such as logic programming, production ...

  8. General Problem Solver - Wikipedia

    en.wikipedia.org/wiki/General_Problem_Solver

    General Problem Solver. General Problem Solver ( GPS) is a computer program created in 1957 by Herbert A. Simon, J. C. Shaw, and Allen Newell ( RAND Corporation) intended to work as a universal problem solver machine. In contrast to the former Logic Theorist project, the GPS works with means–ends analysis.

  9. Problem solving - Wikipedia

    en.wikipedia.org/wiki/Problem_solving

    Problem solving is the process of achieving a goal by overcoming obstacles, a frequent part of most activities. Problems in need of solutions range from simple personal tasks (e.g. how to turn on an appliance) to complex issues in business and technical fields. The former is an example of simple problem solving (SPS) addressing one issue ...

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