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  2. TRIZ - Wikipedia

    en.wikipedia.org/wiki/TRIZ

    In English, TRIZ is typically rendered as the theory of inventive problem solving. TRIZ developed from a foundation of research into hundreds of thousands of inventions in many fields to produce an approach which defines patterns in inventive solutions and the characteristics of the problems these inventions have overcome.

  3. Fifth-generation programming language - Wikipedia

    en.wikipedia.org/wiki/Fifth-generation...

    A fifth-generation programming language ( 5GL) is a high-level programming language based on problem-solving using constraints given to the program, rather than using an algorithm written by a programmer. [1] Most constraint-based and logic programming languages and some other declarative languages are fifth-generation languages.

  4. Fifth Generation Computer Systems - Wikipedia

    en.wikipedia.org/wiki/Fifth_Generation_Computer...

    The Fifth Generation Computer Systems ( FGCS; Japanese: 第五世代コンピュータ, romanized : daigosedai konpyūta) was a 10-year initiative begun in 1982 by Japan's Ministry of International Trade and Industry (MITI) to create computers using massively parallel computing and logic programming. It aimed to create an "epoch-making computer ...

  5. Programming language generations - Wikipedia

    en.wikipedia.org/wiki/Programming_language...

    Most constraint-based and logic programming languages and some other declarative languages are fifth-generation languages. While fourth-generation programming languages are designed to build specific programs, fifth-generation languages are designed to make the computer solve a given problem without the programmer. This way, the user only needs ...

  6. Expert system - Wikipedia

    en.wikipedia.org/wiki/Expert_system

    A Symbolics 3640 Lisp machine: an early (1984) platform for expert systems. In artificial intelligence (AI), an expert system is a computer system emulating the decision-making ability of a human expert. [1] Expert systems are designed to solve complex problems by reasoning through bodies of knowledge, represented mainly as if–then rules ...

  7. Physics engine - Wikipedia

    en.wikipedia.org/wiki/Physics_engine

    A physics engine is computer software that provides an approximate simulation of certain physical systems, such as rigid body dynamics (including collision detection ), soft body dynamics, and fluid dynamics, of use in the domains of computer graphics, video games and film ( CGI ). Their main uses are in video games (typically as middleware ...

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