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  2. Stanford Research Institute Problem Solver - Wikipedia

    en.wikipedia.org/wiki/Stanford_Research...

    The Stanford Research Institute Problem Solver, known by its acronym STRIPS, is an automated planner developed by Richard Fikes and Nils Nilsson in 1971 at SRI International. [1] The same name was later used to refer to the formal language of the inputs to this planner. This language is the base for most of the languages for expressing ...

  3. Problem solving - Wikipedia

    en.wikipedia.org/wiki/Problem_solving

    Problem solving is the process of achieving a goal by overcoming obstacles, a frequent part of most activities. Problems in need of solutions range from simple personal tasks (e.g. how to turn on an appliance) to complex issues in business and technical fields. The former is an example of simple problem solving (SPS) addressing one issue ...

  4. General Problem Solver - Wikipedia

    en.wikipedia.org/wiki/General_Problem_Solver

    General Problem Solver. General Problem Solver ( GPS) is a computer program created in 1957 by Herbert A. Simon, J. C. Shaw, and Allen Newell ( RAND Corporation) intended to work as a universal problem solver machine. In contrast to the former Logic Theorist project, the GPS works with means–ends analysis.

  5. Trial and error - Wikipedia

    en.wikipedia.org/wiki/Trial_and_error

    In elementary algebra, when solving equations, it is guess and check. This approach can be seen as one of the two basic approaches to problem-solving, contrasted with an approach using insight and theory. However, there are intermediate methods which for example, use theory to guide the method, an approach known as guided empiricism.

  6. Crossword - Wikipedia

    en.wikipedia.org/wiki/Crossword

    An American-style crossword grid layout. A crossword (or crossword puzzle) is a word game consisting of a grid of black and white squares, into which solvers enter words or phrases ("entries") crossing each other horizontally ("across") and vertically ("down") according to a set of clues. Each white square is typically filled with one letter ...

  7. Syllabification - Wikipedia

    en.wikipedia.org/wiki/Syllabification

    A hyphenation algorithm is a set of rules, especially one codified for implementation in a computer program, that decides at which points a word can be broken over two lines with a hyphen. For example, a hyphenation algorithm might decide that impeachment can be broken as impeach-ment or im-peachment but not impe-achment .

  8. Sequence alignment - Wikipedia

    en.wikipedia.org/wiki/Sequence_alignment

    Sequence alignment. In bioinformatics, a sequence alignment is a way of arranging the sequences of DNA, RNA, or protein to identify regions of similarity that may be a consequence of functional, structural, or evolutionary relationships between the sequences. [1] [2] Aligned sequences of nucleotide or amino acid residues are typically ...

  9. Help:Line-break handling - Wikipedia

    en.wikipedia.org/wiki/Help:Line-break_handling

    In many cases breaking up a word with a space would be inappropriate. Soft hyphens also creates word-break opportunities, but will add a hyphen rather than a space. In other words, a soft hyphen is a hyphen inserted into a word not otherwise hyphenated, to be displayed or typeset only if it falls at the end of a line of text.