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  2. Friendship Activities: 10 Top Games for Kids - Healthline

    www.healthline.com/health/parenting/friendship...

    5. Friendship Chain. Each child is given a slip of construction paper. On their paper, they write what they think is the most important quality in a friend. Those slips then get taped together to ...

  3. Reader Rabbit - Wikipedia

    en.wikipedia.org/wiki/Reader_Rabbit

    Reader Rabbit: Jumpsmarter. 2018. Reader Rabbit is an educational video game franchise created in 1984 by The Learning Company. The series is aimed at children from infancy to the age of nine. In 1998, a spiritual successor series called The ClueFinders was released for older students aged seven to twelve.

  4. JumpStart - Wikipedia

    en.wikipedia.org/wiki/JumpStart

    JumpStart (known as Jump Ahead in the United Kingdom) was an educational media franchise created for children, primarily consisting of educational games. The franchise began with independent developer Fanfare Software's 1994 video game JumpStart Kindergarten. The series was expanded into other age groups and beyond games to include workbooks ...

  5. Screen Time for Kids: Recommendations and Guidelines - Healthline

    www.healthline.com/.../screen-time-for-kids

    2–5 years. 1 hour or less. 1 hour on weekdays. 3 hours on weekends. 6+ years. none given. encourage healthy usage and activities. If you’re concerned that your child is getting more screen ...

  6. The ClueFinders - Wikipedia

    en.wikipedia.org/wiki/The_ClueFinders

    The first ClueFinders title, The ClueFinders 3rd Grade Adventures: The Mystery of Mathra, was released in 1997, and The ClueFinders 4th Grade Adventures was released in 1998. The Learning Company used their new game as the prototype for Internet Applet technology, which allowed users to download supplementary activities from the ClueFinders ...

  7. The Importance of Play: How Kids Learn by Having Fun - Healthline

    www.healthline.com/health/the-importance-of-play

    Cognitive benefits. Play promotes healthy development and critical thinking skills. It reinforces memory, helps children understand cause and effect, and, according to Mendez, helps children ...

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