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UML logo. The unified modeling language (UML) is a general-purpose visual modeling language that is intended to provide a standard way to visualize the design of a system.. UML provides a standard notation for many types of diagrams which can be roughly divided into three main groups: behavior diagrams, interaction diagrams, and structure diagrams.
In software engineering, a class diagram in the Unified Modeling Language (UML) is a type of static structure diagram that describes the structure of a system by showing the system's classes, their attributes, operations (or methods), and the relationships among objects. The class diagram is the main building block of object-oriented modeling.
Blackboard Learn (previously the Blackboard Learning Management System) is a web-based virtual learning environment and learning management system developed by Blackboard Inc. The software features course management, customizable open architecture , and scalable design that allows integration with student information systems and authentication ...
The University of Massachusetts Lowell (UMass Lowell and UML) is a public research university in Lowell, Massachusetts, with a satellite campus in Haverhill, Massachusetts.It is the northernmost member of the University of Massachusetts public university system and has been accredited by the New England Commission of Higher Education (NECHE) since 1975.
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Glossary of Unified Modeling Language terms. Glossary of Unified Modeling Language ( UML) terms provides a compilation of terminology used in all versions of UML, along with their definitions. Any notable distinctions that may exist between versions are noted with the individual entry it applies to. Contents:
Abstract factory pattern. The abstract factory pattern in software engineering is a design pattern that provides a way to create families of related objects without imposing their concrete classes, by encapsulating a group of individual factories that have a common theme without specifying their concrete classes. [1]
Component (UML) A component in the Unified Modeling Language represents a modular part of a system that encapsulates the state and behavior of a number of classifiers. Its behavior is defined in terms of provided and required interfaces, [1] is self-contained, and substitutable. A number of UML standard stereotypes exist that apply to components.