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  2. Magma (computer algebra system) - Wikipedia

    en.wikipedia.org/wiki/Magma_(computer_algebra...

    Cost recovery (non-commercial proprietary) Website. magma .maths .usyd .edu .au. Magma is a computer algebra system designed to solve problems in algebra, number theory, geometry and combinatorics. It is named after the algebraic structure magma. It runs on Unix-like operating systems, as well as Windows .

  3. How to Solve It - Wikipedia

    en.wikipedia.org/wiki/How_to_Solve_It

    Mathematics, problem solving. Publication date. 1945. ISBN. 9780691164076. How to Solve It (1945) is a small volume by mathematician George Pólya, describing methods of problem solving. [1] This book has remained in print continually since 1945.

  4. Singapore math - Wikipedia

    en.wikipedia.org/wiki/Singapore_math

    A bar model used to solve an addition problem. This pictorial approach is typically used as a problem-solving tool in Singapore math. Singapore math teaches students mathematical concepts in a three-step learning process: concrete, pictorial, and abstract. This learning process was based on the work of an American psychologist, Jerome Bruner.

  5. Al-Jabr - Wikipedia

    en.wikipedia.org/wiki/Al-Jabr

    Al-Jabr (Arabic: الجبر), also known as The Compendious Book on Calculation by Completion and Balancing (Arabic: الكتاب المختصر في حساب الجبر والمقابلة, al-Kitāb al-Mukhtaṣar fī Ḥisāb al-Jabr wal-Muqābalah; or Latin: Liber Algebræ et Almucabola), is an Arabic mathematical treatise on algebra written in Baghdad around 820 by the Persian polymath Al ...

  6. Diophantine equation - Wikipedia

    en.wikipedia.org/wiki/Diophantine_equation

    Diophantine problems have fewer equations than unknowns and involve finding integers that solve simultaneously all equations. As such systems of equations define algebraic curves , algebraic surfaces , or, more generally, algebraic sets , their study is a part of algebraic geometry that is called Diophantine geometry .

  7. Archimedes's cattle problem - Wikipedia

    en.wikipedia.org/wiki/Archimedes's_cattle_problem

    Archimedes's cattle problem (or the problema bovinum or problema Archimedis) is a problem in Diophantine analysis, the study of polynomial equations with integer solutions. Attributed to Archimedes , the problem involves computing the number of cattle in a herd of the sun god from a given set of restrictions.

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