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  2. Logarithm - Wikipedia

    en.wikipedia.org/wiki/Logarithm

    The graph of the logarithm base 2 crosses the x-axis at x = 1 and passes through the points (2, 1), (4, 2), and (8, 3), depicting, e.g., log 2 (8) = 3 and 2 3 = 8. The graph gets arbitrarily close to the y-axis, but does not meet it. Addition, multiplication, and exponentiation are three of the most fundamental arithmetic operations.

  3. Pascal's calculator - Wikipedia

    en.wikipedia.org/wiki/Pascal's_calculator

    Pascal's calculator (also known as the arithmetic machine or Pascaline) is a mechanical calculator invented by Blaise Pascal in 1642. Pascal was led to develop a calculator by the laborious arithmetical calculations required by his father's work as the supervisor of taxes in Rouen. [2] He designed the machine to add and subtract two numbers ...

  4. TK Solver - Wikipedia

    en.wikipedia.org/wiki/TK_Solver

    TK Solver includes roughly 150 built-in functions: mathematical, trigonometric, Boolean, numerical calculus, matrix operations, database access, and programming functions, including string handling and calls to externally compiled routines. Users may also define three types of functions: declarative rule functions; list functions, for table ...

  5. ENIAC - Wikipedia

    en.wikipedia.org/wiki/ENIAC

    It was Turing-complete and able to solve "a large class of numerical problems" through reprogramming. [5] [6] ENIAC was designed by John Mauchly and J. Presper Eckert to calculate artillery firing tables for the United States Army 's Ballistic Research Laboratory (which later became a part of the Army Research Laboratory ).

  6. Symbolab - Wikipedia

    en.wikipedia.org/wiki/Symbolab

    Launched. 2011. Current status. Active. Symbolab is an answer engine [1] that provides step-by-step solutions to mathematical problems in a range of subjects. [2] It was originally developed by Israeli start-up company EqsQuest Ltd., under whom it was released for public use in 2011. In 2020, the company was acquired by American educational ...

  7. How to Solve It - Wikipedia

    en.wikipedia.org/wiki/How_to_Solve_It

    Genre. Mathematics, problem solving. Publication date. 1945. ISBN. 9780691164076. How to Solve It (1945) is a small volume by mathematician George PĆ³lya, describing methods of problem solving. [1] This book has remained in print continually since 1945.

  8. Stanford Research Institute Problem Solver - Wikipedia

    en.wikipedia.org/wiki/Stanford_Research...

    The Stanford Research Institute Problem Solver, known by its acronym STRIPS, is an automated planner developed by Richard Fikes and Nils Nilsson in 1971 at SRI International. [1] The same name was later used to refer to the formal language of the inputs to this planner. This language is the base for most of the languages for expressing ...

  9. Trial and error - Wikipedia

    en.wikipedia.org/wiki/Trial_and_error

    In elementary algebra, when solving equations, it is guess and check. This approach can be seen as one of the two basic approaches to problem-solving, contrasted with an approach using insight and theory. However, there are intermediate methods which for example, use theory to guide the method, an approach known as guided empiricism.