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  2. Occam's razor - Wikipedia

    en.wikipedia.org/wiki/Occam's_razor

    Occam's razor. In philosophy, Occam's razor (also spelled Ockham's razor or Ocham's razor; Latin: novacula Occami) is the problem-solving principle that recommends searching for explanations constructed with the smallest possible set of elements. It is also known as the principle of parsimony or the law of parsimony ( Latin: lex parsimoniae ).

  3. Creative problem-solving - Wikipedia

    en.wikipedia.org/wiki/Creative_problem-solving

    Creative problem-solving ( CPS) [1] is the mental process of searching for an original and previously unknown solution to a problem. To qualify, the solution must be novel and reached independently. [1] [2] The creative problem-solving process was originally developed by Alex Osborn and Sid Parnes. Creative problem solving (CPS) is a way of ...

  4. Brain Games for Dementia: Why They Help, Which Games to Play

    www.healthline.com/health/alzheimers-dementia/...

    Research from 2015 suggests that playing games like crosswords puzzles, among other types of puzzles, may potentially lead to cognitive improvements in verbal learning, memory, speed, and more ...

  5. Post correspondence problem - Wikipedia

    en.wikipedia.org/wiki/Post_correspondence_problem

    The Identity Correspondence Problem (ICP) asks whether a finite set of pairs of words (over a group alphabet) can generate an identity pair by a sequence of concatenations. The problem is undecidable and equivalent to the following Group Problem: is the semigroup generated by a finite set of pairs of words (over a group alphabet) a group.

  6. Word ladder - Wikipedia

    en.wikipedia.org/wiki/Word_ladder

    Word ladder (also known as Doublets, [1] word-links, change-the-word puzzles, paragrams, laddergrams, [2] or word golf) is a word game invented by Lewis Carroll. A word ladder puzzle begins with two words, and to solve the puzzle one must find a chain of other words to link the two, in which two adjacent words (that is, words in successive ...

  7. How to Solve It - Wikipedia

    en.wikipedia.org/wiki/How_to_Solve_It

    Mathematics, problem solving. Publication date. 1945. ISBN. 9780691164076. How to Solve It (1945) is a small volume by mathematician George PĂłlya, describing methods of problem solving. [1] This book has remained in print continually since 1945.

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