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  2. David Sirlin - Wikipedia

    en.wikipedia.org/wiki/David_Sirlin

    A frequent contributor to Gamasutra, he is relatively infamous for his sometimes unpopular opinions towards the way companies choose to enforce rules in their games, as well as for his articles on Playing to Win. Sirlin's website, Sirlin.net, was profiled in Katie Salen's Rules of Play (2004), which commended the site for its "surprising amount ...

  3. The Art of War - Wikipedia

    en.wikipedia.org/wiki/The_Art_of_War

    "Play To Win" by David Sirlin analyses applications of the ideas from The Art of War in modern esports. The Art of War was released in 2014 as an e-book companion alongside the Art of War DLC for Europa Universalis IV, a PC strategy game by Paradox Development Studios, with a foreword by Thomas Johansson. Film and television

  4. Chess 2: The Sequel - Wikipedia

    en.wikipedia.org/wiki/Chess_2:_The_Sequel

    Chess 2: The Sequel is a chess variant created by David Sirlin and Zachary Burns of Ludeme Games. Sirlin, whose previous design work includes rebalancing Super Street Fighter II Turbo HD Remix, approached what he believed to be a problem of rote endgames and static opening games in chess by introducing asymmetrical piece compositions and an additional win condition.

  5. Yomi (card game) - Wikipedia

    en.wikipedia.org/wiki/Yomi_(card_game)

    Yomi: Fighting Card Game. Yomi: Fighting Card Game (often shortened to Yomi) is a designer card game created by David Sirlin, inspired by Super Street Fighter II Turbo, which Sirlin also worked on. [2] “. Yomi” is Japanese for “reading,” as in reading the mind of the opponent. The Yomi card game is designed to distill the high-level ...

  6. Game balance - Wikipedia

    en.wikipedia.org/wiki/Game_balance

    Game balance is generally understood as introducing a level of fairness for the players. This includes adjusting difficulty, win-loss conditions, game states, economy balancing, and so on to work in tandem with each other. The concept of game balance depends on the game genre. Most game designers agree that game balancing serves towards ...

  7. Fantasy Strike - Wikipedia

    en.wikipedia.org/wiki/Fantasy_Strike

    Fantasy Strike is a free-to-play fighting video game with an emphasis on accessibility developed and published by Sirlin Games. It revolves around one-on-one battles that require fast reflexes. It is designed to streamline the fighting game genre in terms of learning, player-decisions and user-interface. The game was released on July 25, 2019 ...

  8. Playin' to Win - Wikipedia

    en.wikipedia.org/wiki/Playin'_to_Win

    Playin' to Win (1978) In the Eye of the Storm (1979) Professional ratings; Review scores; Source Rating; Allmusic:

  9. List of books about video games - Wikipedia

    en.wikipedia.org/wiki/List_of_books_about_video...

    Play Between Worlds: Exploring Online Game Culture (ISBN 0-262-20163-1) by T. L. Taylor. Playing to Win by David Sirlin. Rules of Play : Game Design Fundamentals (ISBN 0-262-24045-9) by Katie Salen and Eric Zimmerman. Synthetic Worlds: The Business and Culture of Online Games (ISBN 0-226-09626-2) by Edward Castronova.

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