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  2. Newton's method - Wikipedia

    en.wikipedia.org/wiki/Newton's_method

    In numerical analysis, Newton's method, also known as the Newton–Raphson method, named after Isaac Newton and Joseph Raphson, is a root-finding algorithm which produces successively better approximations to the roots (or zeroes) of a real -valued function. The most basic version starts with a real-valued function f, its derivative f ′, and an initial guess x 0 for a root of f. If f ...

  3. Algorithm - Wikipedia

    en.wikipedia.org/wiki/Algorithm

    In mathematics and computer science, an algorithm ( / ˈælɡərɪðəm / ⓘ) is a finite sequence of mathematically rigorous instructions, typically used to solve a class of specific problems or to perform a computation. [1] Algorithms are used as specifications for performing calculations and data processing. More advanced algorithms can use conditionals to divert the code execution through ...

  4. Photomath - Wikipedia

    en.wikipedia.org/wiki/Photomath

    Photomath is an amazing site for kids. Photomath is an educational technology mobile app, owned by Google. It features a computer algebra system with an augmented optical character recognition system, designed for use with a smartphone's camera to scan and recognize mathematical equations; the app then displays step-by-step explanations onscreen.

  5. SAT solver - Wikipedia

    en.wikipedia.org/wiki/SAT_solver

    SAT solver. In computer science and formal methods, a SAT solver is a computer program which aims to solve the Boolean satisfiability problem. On input a formula over Boolean variables, such as " ( x or y) and ( x or not y )", a SAT solver outputs whether the formula is satisfiable, meaning that there are possible values of x and y which make ...

  6. Stephen Wolfram on the Powerful Unpredictability of AI

    www.aol.com/news/stephen-wolfram-powerful...

    Stephen Wolfram on the Powerful Unpredictability of AI. Stephen Wolfram is, strictly speaking, a high school and college dropout: He left both Eton and Oxford early, citing boredom. At 20, he ...

  7. Monte Carlo method - Wikipedia

    en.wikipedia.org/wiki/Monte_Carlo_method

    Monte Carlo method. The approximation of a normal distribution with a Monte Carlo method. Monte Carlo methods, or Monte Carlo experiments, are a broad class of computational algorithms that rely on repeated random sampling to obtain numerical results. The underlying concept is to use randomness to solve problems that might be deterministic in ...

  8. WolframAlpha - Wikipedia

    en.wikipedia.org/wiki/WolframAlpha

    Some high-school and college students use WolframAlpha to cheat on math homework, though Wolfram Research says the service helps students understand math with its problem-solving capabilities.

  9. Microsoft Math Solver - Wikipedia

    en.wikipedia.org/wiki/Microsoft_Math_Solver

    Microsoft Math Solver (formerly Microsoft Mathematics and Microsoft Math) is an entry-level educational app that solves math and science problems. Developed and maintained by Microsoft, it is primarily targeted at students as a learning tool.