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  2. WebCT - Wikipedia

    en.wikipedia.org/wiki/WebCT

    WebCT (Course Tools) or Blackboard Learning System, [1] now owned by Blackboard, is an online proprietary virtual learning environment system that is licensed to colleges and other institutions and used in many campuses for e-learning. To their WebCT courses, instructors can add such tools as discussion boards, mail systems, and live chat ...

  3. D2L - Wikipedia

    en.wikipedia.org/wiki/D2L

    D2L (or Desire2Learn) is a Canada-based global software company with offices in Australia, Brazil, Europe, India, Singapore, and the United States.. D2L is the developer of the Brightspace learning management system, a cloud-based software suite used by schools, higher educational institutions, and businesses for online and blended classroom learning.

  4. Blackboard vs Whiteboard - Wikipedia

    en.wikipedia.org/wiki/Blackboard_vs_Whiteboard

    Blackboard vs Whiteboard is a 2019 Indian Hindi-language film, which is directed by Tarun s Bisht and produced by Nupur Shrivastava, Gireesh Tiwary and Ashutosh Singh Ratan. [1] [2] [3] The film stars Raghuvir Yadav , Ashok Samarth , Dharmendra Singh, Alismita Goswami, Akhilendra Mishra and Pankaj Jha in lead roles.

  5. Blackboard Jungle - Wikipedia

    en.wikipedia.org/wiki/Blackboard_Jungle

    Blackboard Jungle is a 1955 American social drama film about an English teacher in an interracial inner-city school, based on the 1954 novel The Blackboard Jungle by ...

  6. The Learning Tree - Wikipedia

    en.wikipedia.org/wiki/The_Learning_Tree

    The Learning Tree is a 1969 American coming-of-age film written, produced and directed by Gordon Parks, who also scored the film.It depicts the life of Newt Winger, a teenager growing up in Cherokee Flats, Kansas, in the 1920s and chronicles his journey into manhood marked with tragic events.

  7. Learning pathway - Wikipedia

    en.wikipedia.org/wiki/Learning_pathway

    Learning pathway is the chosen route taken by a learner through a range of (commonly) e-learning activities, which allows them to build knowledge progressively. With learning pathways, the control of choice moves away from the tutor to the learner.

  8. Learning - Wikipedia

    en.wikipedia.org/wiki/Learning

    Learning is the process of acquiring new understanding, knowledge, behaviors, skills, values, attitudes, and preferences. [1] The ability to learn is possessed by humans, non-human animals, and some machines; there is also evidence for some kind of learning in certain plants. [2]

  9. Wordle - Wikipedia

    en.wikipedia.org/wiki/Wordle

    Wordle is a web-based word game created and developed by Welsh software engineer Josh Wardle.Players have six attempts to guess a five-letter word, with feedback given for each guess in the form of coloured tiles indicating when letters match or occupy the correct position.