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  2. Systems programming - Wikipedia

    en.wikipedia.org/wiki/Systems_programming

    Systems programming, or system programming, is the activity of programming computer system software.The primary distinguishing characteristic of systems programming when compared to application programming is that application programming aims to produce software which provides services to the user directly (e.g. word processor), whereas systems programming aims to produce software and software ...

  3. C++ - Wikipedia

    en.wikipedia.org/wiki/C++

    C++ Programming at Wikibooks. C++ ( / ˈsiː plʌs plʌs /, pronounced " C plus plus " and sometimes abbreviated as CPP) is a high-level, general-purpose programming language created by Danish computer scientist Bjarne Stroustrup.

  4. SystemC - Wikipedia

    en.wikipedia.org/wiki/SystemC

    SystemC has a notion of a container class called a module. This is a hierarchical entity that can have other modules or processes contained in it. Modules are the basic building blocks of a SystemC design hierarchy. A SystemC model usually consists of several modules which communicate via ports.

  5. System programming language - Wikipedia

    en.wikipedia.org/wiki/System_programming_language

    A system programming language is a programming language used for system programming; such languages are designed for writing system software, which usually requires different development approaches when compared with application software. Edsger Dijkstra referred to these languages as machine oriented high order languages, or mohol.

  6. System software - Wikipedia

    en.wikipedia.org/wiki/System_software

    System software was usually supplied by the manufacturer of the computer hardware and was intended to be used by most or all users of that system. Many operating systems come pre-packaged with basic application software. Such software is not considered system software when it can be uninstalled without affecting the functioning of other software.

  7. Pointer (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Pointer_(computer_programming)

    In computer science, a pointer is an object in many programming languages that stores a memory address. This can be that of another value located in computer memory, or in some cases, that of memory-mapped computer hardware. A pointer references a location in memory, and obtaining the value stored at that location is known as dereferencing the ...

  8. Class (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Class_(computer_programming)

    In class-based programming, objects are created as instances of classes by subroutines called constructors, and destroyed by destructors. An object is an instance of a class as it can access to all data types (primitive as well as non primitive), and methods etc., of a class. Therefore, objects may be called a class instances or class objects.

  9. Category:Systems programming languages - Wikipedia

    en.wikipedia.org/wiki/Category:Systems...

    Active Oberon. Ada (programming language) ALCOR. ALGOL. ALGOL 60. ALGOL 68. Alma-0. Amiga E. ATS (programming language)