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Words per minute is a common metric for assessing reading speed and is often used in the context of remedial skills evaluation, as well as in the context of speed reading, where it is a controversial measure of reading performance. A word in this context is the same as in the context of speech. Research done in 2012 [9] measured the speed at ...
Genre (s) Edutainment. Kewala's Typing Adventure [a] is a 1996 Australian educational typing -themed video game, featuring a koala protagonist named Kewala. It was developed by Sydney -based software company Typequick, and localised by Japan Data Pacific for the Japanese market. The game was renamed Typequick for Students in 1997 and, by 2002 ...
JumpStart Typing is a personal computer game intended to teach typing skills to kids aged seven to ten. The game reuses the cast of JumpStart Adventures 3rd Grade: Mystery Mountain . The game is set at Sparks Stadium, where keyboarding Olympics take place between the Sparks Team and the Galaxy Gladiators.
Tissue typing. Tissue typing is a procedure in which the tissues of a prospective donor and recipient are tested for compatibility prior to transplantation. Mismatched donor and recipient tissues can lead to rejection of the tissues. There are multiple methods of tissue typing.
A typing game is a genre of video games that involves correctly entering letters, words, or sentences on the keyboard. It began as a sub-genre of educational games designed to familiarize players with keyboard use and to improve skill at touch typing. Successfully typing a letter or word is tied to an action, such as firing a weapon at an ...
In a speed typing contest contestants compete to attain the highest accurate typing speeds. These contests have been common in North America since the 1930s and were used to test the relative efficiency of typing with the Dvorak and QWERTY keyboard layouts. In popular culture
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