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  2. Array slicing - Wikipedia

    en.wikipedia.org/wiki/Array_slicing

    Thus, if we have a vector containing elements (2, 5, 7, 3, 8, 6, 4, 1), and we want to create an array slice from the 3rd to the 6th items, we get (7, 3, 8, 6). In programming languages that use a 0-based indexing scheme, the slice would be from index 2 to 5. Reducing the range of any index to a single value effectively eliminates that index.

  3. Marshalling (computer science) - Wikipedia

    en.wikipedia.org/wiki/Marshalling_(computer_science)

    Marshalling (computer science) In computer science, marshalling or marshaling (US spelling) is the process of transforming the memory representation of an object into a data format suitable for storage or transmission, especially between different runtimes. [citation needed] It is typically used when data must be moved between different parts ...

  4. Async/await - Wikipedia

    en.wikipedia.org/wiki/Async/await

    Async/await. In computer programming, the async/await pattern is a syntactic feature of many programming languages that allows an asynchronous, non-blocking function to be structured in a way similar to an ordinary synchronous function. It is semantically related to the concept of a coroutine and is often implemented using similar techniques ...

  5. Constant (computer programming) - Wikipedia

    en.wikipedia.org/.../Constant_(computer_programming)

    In a number of object-oriented languages, there is the concept of an immutable object, which is particularly used for basic types like strings; notable examples include Java, JavaScript, Python, and C#. These languages vary in whether user-defined types can be marked as immutable, and may allow particular fields (attributes) of an object or ...

  6. Factory method pattern - Wikipedia

    en.wikipedia.org/wiki/Factory_method_pattern

    In object-oriented programming, the factory method pattern is a design pattern that uses factory methods to deal with the problem of creating objects without having to specify their exact classes. Rather than by calling a constructor, this is accomplished by invoking a factory method to create an object. Factory methods can be specified in an ...

  7. this (computer programming) - Wikipedia

    en.wikipedia.org/wiki/This_(computer_programming)

    Object-oriented programming. In many object-oriented programming languages, this (also called self or Me) is a variable that is used in instance methods to refer to the object on which they are working. The first OO language, SIMULA 67, used this to explicitly reference the local object. [1]: 4.3.2.3 C++ and languages which derive in style from ...

  8. C Sharp (programming language) - Wikipedia

    en.wikipedia.org/wiki/C_Sharp_(programming_language)

    C# (/ ˌ s iː ˈ ʃ ɑːr p / see SHARP) [b] is a general-purpose high-level programming language supporting multiple paradigms.C# encompasses static typing, [16]: 4 strong typing, lexically scoped, imperative, declarative, functional, generic, [16]: 22 object-oriented (class-based), and component-oriented programming disciplines.

  9. Thread-local storage - Wikipedia

    en.wikipedia.org/wiki/Thread-local_storage

    The application programming interface (API) function TlsAlloc can be used to obtain an unused TLS slot index; the TLS slot index will then be considered 'used'.. The TlsGetValue and TlsSetValue functions are then used to read and write a memory address to a thread-local variable identified by the TLS slot index.