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  2. Friendship Activities: 10 Top Games for Kids - Healthline

    www.healthline.com/.../friendship-activities

    5. Friendship Chain. Each child is given a slip of construction paper. On their paper, they write what they think is the most important quality in a friend. Those slips then get taped together to ...

  3. Trust Exercises: 15 Ideas for Kids and Teens - Healthline

    www.healthline.com/.../trust-exercises-for-kids

    Then the team can compare its drawings. 6. Trust the leader. Divide the group into two teams, with a leader for each. Have the teams line up behind their leaders, one hand on the shoulder of the ...

  4. Gamification of learning - Wikipedia

    en.wikipedia.org/wiki/Gamification_of_learning

    The gamification of learning is an educational approach that seeks to motivate students by using video game design and game elements in learning environments. [1] [2] The goal is to maximize enjoyment and engagement by capturing the interest of learners and inspiring them to continue learning. [3] Gamification, broadly defined, is the process ...

  5. Educational game - Wikipedia

    en.wikipedia.org/wiki/Educational_game

    Educational games are games explicitly designed with educational purposes, or which have incidental or secondary educational value. All types of games may be used in an educational environment, however educational games are games that are designed to help people learn about certain subjects, expand concepts, reinforce development, understand a historical event or culture, or assist them in ...

  6. Sensory Play: 20 Great Activities for Your Toddler or Preschooler

    www.healthline.com/health/childrens-health/...

    Plant a garden. This is a fun activity you can do together that involves an ongoing sensory benefit. You don’t have to go big — you can even plant small seeds into the cups of an egg carton ...

  7. Good Behavior Game - Wikipedia

    en.wikipedia.org/wiki/Good_Behavior_Game

    The Good Behavior Game (GBG) is a classroom management strategy used to increase self-regulation, group regulation and stimulate prosocial behavior among students while reducing problematic behavior. [1] Major research at Johns Hopkins Center for Prevention and Early Intervention has studied three cohorts of thousands of student, some of whom ...

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