Health.Zone Web Search

  1. Ad

    related to: physx system software for mafia 2 mod

Search results

  1. Results from the Health.Zone Content Network
  2. PhysX - Wikipedia

    en.wikipedia.org/wiki/PhysX

    PhysX is an open-source [1] realtime physics engine middleware SDK developed by Nvidia as a part of Nvidia GameWorks software suite. Initially, video games supporting PhysX were meant to be accelerated by PhysX PPU (expansion cards designed by Ageia). However, after Ageia's acquisition by Nvidia, dedicated PhysX cards have been discontinued in ...

  3. Category:Video games using PhysX - Wikipedia

    en.wikipedia.org/wiki/Category:Video_games_using...

    Mafia II. Mars: War Logs. Metro 2033 (video game) Metro Exodus. Metro: Last Light. Mirror's Edge. Monster Madness: Battle for Suburbia. Mordhau (video game)

  4. Mafia II - Wikipedia

    en.wikipedia.org/wiki/Mafia_II

    Single-player. Mafia II is a 2010 action-adventure game developed by 2K Czech and published by 2K. It was released on 24 August 2010 for PlayStation 3, Windows, and Xbox 360. [1][2] The game is a standalone sequel to 2002's Mafia, [3] and the second installment in the Mafia series. Set within the fictional city of Empire Bay from 1945 to 1951 ...

  5. Ragdoll physics - Wikipedia

    en.wikipedia.org/wiki/Ragdoll_physics

    Ragdoll physics. Ragdoll physics is a type of procedural animation used by physics engines, which is often used as a replacement for traditional static death animations in video games and animated films. As computers increased in power, it became possible to do limited real-time physical simulations, which made death animations more realistic.

  6. Mafia (video game) - Wikipedia

    en.wikipedia.org/wiki/Mafia_(video_game)

    Mafia received critical acclaim for the Windows version, with critics praising the game for its complex narrative and realism, while the PlayStation 2 and Xbox versions both received mixed reviews. A sequel, Mafia II by 2K Czech, was released in August 2010, and a third game, Mafia III by Hangar 13, was released in October

  7. Soft-body dynamics - Wikipedia

    en.wikipedia.org/wiki/Soft-body_dynamics

    Soft-body dynamics. Soft-body dynamics is a field of computer graphics that focuses on visually realistic physical simulations of the motion and properties of deformable objects (or soft bodies). [1] The applications are mostly in video games and films. Unlike in simulation of rigid bodies, the shape of soft bodies can change, meaning that the ...

  8. Nvidia GameWorks - Wikipedia

    en.wikipedia.org/wiki/Nvidia_GameWorks

    Nvidia GameWorks is a middleware software suite developed by Nvidia. [1] The Visual FX, PhysX, and Optix SDKs provide a wide range of enhancements pre-optimized for Nvidia GPUs. [2] GameWorks is partially open-source. [3] The competing solution being in development by AMD is GPUOpen, which was announced to be free and open-source software under ...

  9. Scythe Physics Editor - Wikipedia

    en.wikipedia.org/wiki/Scythe_Physics_Editor

    Scythe is a free software physics modeling program. It allows the merging of physics and graphics content in one package. It provides native support for modeling the rigid body physics for the Newton Game Dynamics, the Open Dynamics Engine and PhysX engine. The Physics Abstraction Layer also provides support for the Scythe format.

  1. Ad

    related to: physx system software for mafia 2 mod