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  2. Visitor pattern - Wikipedia

    en.wikipedia.org/wiki/Visitor_pattern

    The Visitor [1] design pattern is one of the twenty-three well-known Gang of Four design patterns that describe how to solve recurring design problems to design flexible and reusable object-oriented software, that is, objects that are easier to implement, change, test, and reuse.

  3. Design Patterns - Wikipedia

    en.wikipedia.org/wiki/Design_Patterns

    Design Patterns: Elements of Reusable Object-Oriented Software (1994) is a software engineering book describing software design patterns. The book was written by Erich Gamma, Richard Helm, Ralph Johnson, and John Vlissides, with a foreword by Grady Booch. The book is divided into two parts, with the first two chapters exploring the capabilities ...

  4. Exhibit design - Wikipedia

    en.wikipedia.org/wiki/Exhibit_design

    Exhibit design (or exhibition design [1]) is the process of developing an exhibit—from a concept through to a physical, three-dimensional exhibition. It is a continually evolving field, drawing on innovative, creative, and practical solutions to the challenge of developing communicative environments that 'tell a story' in a three-dimensional ...

  5. Single-serving visitor pattern - Wikipedia

    en.wikipedia.org/wiki/Single-serving_visitor_pattern

    Applicability. The single-serving visitor pattern should be used when visitors do not need to remain in memory. This is often the case when visiting a hierarchy of objects (such as when the visitor pattern is used together with the composite pattern) to perform a single task on it, for example counting the number of cameras in a 3D scene.

  6. Software design pattern - Wikipedia

    en.wikipedia.org/wiki/Software_design_pattern

    Software design pattern. In software engineering, a design pattern describes a relatively small, well-defined aspect (i.e. functionality) of a computer program in terms of how to write the code. Using a pattern is intended to leverage an existing concept rather than re-inventing it. This can decrease the time to develop software and increase ...

  7. Adapter pattern - Wikipedia

    en.wikipedia.org/wiki/Adapter_pattern

    References. Adapter pattern. In software engineering, the adapter pattern is a software design pattern (also known as wrapper, an alternative naming shared with the decorator pattern) that allows the interface of an existing class to be used as another interface. [ 1 ] It is often used to make existing classes work with others without modifying ...

  8. Digital Visitor and Resident - Wikipedia

    en.wikipedia.org/wiki/Digital_Visitor_and_Resident

    Digital Visitor and Resident. The Digital Visitor and Resident ( V&R) model provides a framework to depict how user preference and habit motivates engagement with technology and the web. V&R is commonly described as a continuum, with two modes of online engagement at either end, making a separation between different approaches to engagement.

  9. Tourist sign - Wikipedia

    en.wikipedia.org/wiki/Tourist_sign

    Tourist sign. A tourist sign, often referred to as a brown sign, is a traffic sign whose purpose is to direct visitors to tourist destinations, [1] such as historic buildings, tourist regions, caravan or camp sites, picnic areas, sporting facilities or museums. By international convention brown signs with white lettering and white pictograms ...

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