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  2. Client–server model - Wikipedia

    en.wikipedia.org/wiki/Clientserver_model

    The client–server model is a distributed application structure that partitions tasks or workloads between the providers of a resource or service, called servers, and service requesters, called clients. [ 1 ] Often clients and servers communicate over a computer network on separate hardware, but both client and server may reside in the same ...

  3. Multitier architecture - Wikipedia

    en.wikipedia.org/wiki/Multitier_architecture

    Multitier architecture. In software engineering, multitier architecture (often referred to as n-tier architecture) is a client–server architecture in which presentation, application processing and data management functions are physically separated. The most widespread use of multitier architecture is the three-tier architecture.

  4. Cloud computing architecture - Wikipedia

    en.wikipedia.org/wiki/Cloud_computing_architecture

    Cloud computing architecture refers to the components and subcomponents required for cloud computing. These components typically consist of a front end platform (fat client, thin client, mobile), back end platforms (servers, storage), a cloud based delivery, and a network (Internet, Intranet, Intercloud). Combined, these components make up ...

  5. Distributed computing - Wikipedia

    en.wikipedia.org/wiki/Distributed_computing

    Distributed computing. Distributed computing is a field of computer science that studies distributed systems, defined as computer systems whose inter-communicating components are located on different networked computers. [1][2] The components of a distributed system communicate and coordinate their actions by passing messages to one another in ...

  6. Multitier programming - Wikipedia

    en.wikipedia.org/wiki/Multitier_programming

    Multitier programming. Multitier programming (or tierless programming) is a programming paradigm for distributed software, which typically follows a multitier architecture, physically separating different functional aspects of the software into different tiers (e.g., the client, the server and the database in a Web application [ 1] ). Multitier ...

  7. Server (computing) - Wikipedia

    en.wikipedia.org/wiki/Server_(computing)

    A server is a computer that provides information to other computers called " clients " on computer network. [ 1 ] This architecture is called the client–server model. Servers can provide various functionalities, often called "services", such as sharing data or resources among multiple clients or performing computations for a client.

  8. Client-server architecture - Wikipedia

    en.wikipedia.org/?title=Client-server...

    Retrieved from "https://en.wikipedia.org/w/index.php?title=Client-server_architecture&oldid=357753311"

  9. Rich client - Wikipedia

    en.wikipedia.org/wiki/Rich_client

    Rich client. In computer networking, a rich client (also called a heavy, fat or thick client) is a computer (a "client" in client–server network architecture) that typically provides rich functionality independent of the central server. This kind of computer was originally known as just a "client" or "thick client," [1] in contrast with "thin ...