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  2. READ 180 - Wikipedia

    en.wikipedia.org/wiki/READ_180

    READ 180. READ 180 is a reading intervention program created by the Scholastic Corporation (Scholastic). Its focus is to utilize adaptive technology to improve literacy in students in Grades 4–12 who read at least two years below their grade level. In 2011, Scholastic released its newest version, READ 180 Next Generation, aligned to meet the ...

  3. How to Help a Child with Dyslexia at Home: Ideas, Resources

    www.healthline.com/health/how-to-help-a-child...

    Improving reading skills in children with dyslexia: Efficacy studies on a newly proposed remedial intervention-repeated reading with vocal music masking (RVM). https://pubmed.ncbi.nlm.nih.gov ...

  4. Brain Games for Dementia: Examples and Why They Help - Healthline

    www.healthline.com/.../memory-games-for-dementia

    Word puzzles: Word puzzles include games like crosswords, word searches, and anagrams. Older research Trusted Source. suggests crosswords may help delay the onset of memory loss in early dementia ...

  5. Reading Books: Benefits for Mind and Body - WebMD

    www.webmd.com/balance/health-benefits-of-reading...

    Reading books can be good for your mental and physical health. ... 2010 involved multiple observational studies on participants over the age of 60 and the influence of cognitive leisure activities ...

  6. Activities for Alzheimer's: Cognitive, Physical, Group

    www.healthline.com/health/alzheimers/activities...

    Maintain cognitive function: Engaging in activities that require mental effort, such as puzzles, reading, or games, can help stimulate and maintain cognitive function. In particular, memory ...

  7. Fast ForWord - Wikipedia

    en.wikipedia.org/wiki/Fast_ForWord

    Fast ForWord. Fast ForWord is a computer-based reading program with limited evidence of effectiveness, created by Scientific Learning Corporation. It is based on a theory about the cognitive abilities of children with language and literacy learning difficulties.

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