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  2. Virtual Reality (journal) - Wikipedia

    en.wikipedia.org/wiki/Virtual_Reality_(journal)

    Virtual Reality is a peer-reviewed open access scientific journal published by Springer Science+Business Media covering research on virtual reality, augmented reality, and mixed reality applications. The editors-in-chief are Daniel Ballin (Ideas Crucible) and Robert D. Macredie ( Brunel University London ). [2]

  3. Robert D. Macredie - Wikipedia

    en.wikipedia.org/wiki/Robert_D._Macredie

    Macredie was founder and is editor-in-chief, of the Springer research journal Virtual Reality. He has held a number of UK Research Council and EU Framework grants in the areas of computer science and information systems. He is Governor of the Crest Girls' Academy in Brent, West London. Biography

  4. Virtual reality applications - Wikipedia

    en.wikipedia.org/wiki/Virtual_reality_applications

    Virtual reality is being applied to a wide range of medical areas, including medical education, training, surgery and diagnostic assistance for heath staff. For patients it is a good way of using it for their rehabilitation and training. [12] VR began to appear in rehabilitation in the 2000s.

  5. Joaquim Jorge (computer scientist) - Wikipedia

    en.wikipedia.org/wiki/Joaquim_Jorge_(computer...

    A former member of the Editorial Board of Computer Graphics Forum, he serves on the Editorial Boards of the Springer Virtual Reality Journal and the Springer/Nature Human–Computer Interaction Series. He has co-authored over 300 papers, books, and peer-reviewed conference articles. As of 2023, Jorge has graduated 17 PhD students.

  6. Virtual reality - Wikipedia

    en.wikipedia.org/wiki/Virtual_reality

    Virtual reality ( VR) is a simulated experience that employs 3D near-eye displays and pose tracking to give the user an immersive feel of a virtual world. Applications of virtual reality include entertainment (particularly video games ), education (such as medical, safety or military training) and business (such as virtual meetings).

  7. Immersion (virtual reality) - Wikipedia

    en.wikipedia.org/wiki/Immersion_(virtual_reality)

    A woman using the Manus VR glove development kit in 2016. Immersion into virtual reality (VR) is the perception of being physically present in a non-physical world. The perception is created by surrounding the user of the VR system in images, sound or other stimuli that provide an engrossing total environment.

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