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  2. Virtual Reality (journal) - Wikipedia

    en.wikipedia.org/wiki/Virtual_Reality_(journal)

    Virtual Real. Virtual Reality is a peer-reviewed open access scientific journal published by Springer Science+Business Media covering research on virtual reality, augmented reality, and mixed reality applications. [1] The editors-in-chief are Daniel Ballin (Ideas Crucible) and Robert D. Macredie (Brunel University London). [2]

  3. Virtual reality - Wikipedia

    en.wikipedia.org/wiki/Virtual_reality

    Virtual reality (VR) is a simulated experience that employs 3D near-eye displays and pose tracking to give the user an immersive feel of a virtual world. Applications of virtual reality include entertainment (particularly video games), education (such as medical, safety or military training) and business (such as virtual meetings).

  4. Virtual artifact - Wikipedia

    en.wikipedia.org/wiki/Virtual_artifact

    The term "virtual artifact" has been used in a variety of ways in scientific and public discourse. Previously it has referred to objects of different nature (e.g. images, user interfaces, models, prototypes, computer animation, virtual books) that exist in digital environments. The concept behind the term is rapidly developing and expanding as ...

  5. Virtual reality applications - Wikipedia

    en.wikipedia.org/wiki/Virtual_reality_applications

    Virtual reality (VR) is a part of technology that allows the user to explore computer generated, real or artificial three-dimensional multimedia sensory environments in real time to gain practical knowledge that can be used in clinical practice. [14]

  6. Extended reality - Wikipedia

    en.wikipedia.org/wiki/Extended_reality

    Extended reality. Extended reality (XR) is an umbrella term to refer to augmented reality (AR), virtual reality (VR), and mixed reality (MR). The technology is intended to combine or mirror the physical world with a " digital twin world" able to interact with it, [1][2] giving users an immersive experience by being in a virtual or augmented ...

  7. Virtual reality game - Wikipedia

    en.wikipedia.org/wiki/Virtual_reality_game

    t. e. A virtual reality game or VR game is a video game played on virtual reality (VR) hardware. Most VR games are based on player immersion, typically through a head-mounted display unit or headset with stereoscopic displays and one or more controllers. The video game industry made early attempts at VR in the 1980s, most notably with Mattel 's ...

  8. Augmented reality - Wikipedia

    en.wikipedia.org/wiki/Augmented_reality

    Augmented reality (AR) is an interactive experience that combines the real world and computer-generated 3D content. The content can span multiple sensory modalities, including visual, auditory, haptic, somatosensory and olfactory. [ 1 ] AR can be defined as a system that incorporates three basic features: a combination of real and virtual ...

  9. Lenticular Lenses: Uses, Vs. Progressive Lenses, and More

    www.healthline.com/health/lenticular-lenses

    Progressive lens. Definition. has two (or more) different areas to modify vision on a glasses lens. gradually changes the lens prescription strength to allow your eye to adjust. Appearance. often ...

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