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  2. User experience - Wikipedia

    en.wikipedia.org/wiki/User_experience

    User experience. User experience (UX) is how a user interacts with and experiences a product, system or service. It includes a person's perceptions of utility, ease of use, and efficiency. Improving user experience is important to most companies, designers, and creators when creating and refining products because negative user experience can ...

  3. User experience design - Wikipedia

    en.wikipedia.org/wiki/User_Experience_Design

    User experience design is a conceptual design discipline rooted in human factors and ergonomics. This field, since the late 1940s, has focused on the interaction between human users, machines, and contextual environments to design systems that address the user's experience. [4] User experience became a positive insight for designers in the ...

  4. Persona (user experience) - Wikipedia

    en.wikipedia.org/wiki/Persona_(user_experience)

    Persona (user experience) A persona (also user persona, user personality, customer persona, buyer persona) in user-centered design and marketing is a personalized fictional character created to represent a user type that might use a site, brand, or product in a similar way. [1] Personas represent the similarities of consumer groups or segments.

  5. User experience evaluation - Wikipedia

    en.wikipedia.org/wiki/User_experience_evaluation

    User experience evaluation. User experience evaluation (UXE) or user experience assessment (UXA) refers to a collection of methods, skills and tools utilized to uncover how a person perceives a system (product, service, non-commercial item, or a combination of them) before, during and after interacting with it.

  6. User research - Wikipedia

    en.wikipedia.org/wiki/User_Research

    User researcher aims to uncover the barriers or frustrations users face as they interact with products, services, or systems. A unique facet of user research is the brand of user experience (UX) research which focuses on the feelings, thoughts, and situations users go through as they interact with products, services, and systems.

  7. User journey - Wikipedia

    en.wikipedia.org/wiki/User_journey

    A user journey is the experiences a person has when interacting with something, typically software. This idea is generally used by those involved with user experience design, web design, user-centered design, or anyone else focusing on how users interact with software experiences. It is often used as a shorthand for the overall user experience ...

  8. Usability - Wikipedia

    en.wikipedia.org/wiki/Usability

    In the user-driven or participatory design paradigm, some of the users become actual or de facto members of the design team. [5] The term user friendly is often used as a synonym for usable, though it may also refer to accessibility. Usability describes the quality of user experience across websites, software, products, and environments.

  9. Interaction design - Wikipedia

    en.wikipedia.org/wiki/Interaction_design

    Interaction design, often abbreviated as IxD, is "the practice of designing interactive digital products, environments, systems, and services." [1]: xxvii, 30 While interaction design has an interest in form (similar to other design fields), its main area of focus rests on behavior. [1]: xxvii, 30 Rather than analyzing how things are ...