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  2. Computational problem - Wikipedia

    en.wikipedia.org/wiki/Computational_problem

    Computational problem. In theoretical computer science, a computational problem is a problem that may be solved by an algorithm. For example, the problem of factoring. "Given a positive integer n, find a nontrivial prime factor of n ." is a computational problem. A computational problem can be viewed as a set of instances or cases together with ...

  3. Richard Rusczyk - Wikipedia

    en.wikipedia.org/wiki/Richard_Rusczyk

    Richard Rusczyk ( / ˈrʌsɪk /; Polish: [ˈrustʂɨk]; born September 21, 1971) is the founder and chief executive officer of Art of Problem Solving Inc. (as well as the website, which serves as a mathematics forum and place to hold online classes) and a co-author of the Art of Problem Solving textbooks. Rusczyk was a national Mathcounts ...

  4. Python syntax and semantics - Wikipedia

    en.wikipedia.org/wiki/Python_syntax_and_semantics

    Python 2.7+ also supports set comprehensions and dictionary comprehensions. First-class functions. In Python, functions are first-class objects that can be created and passed around dynamically. Python's limited support for anonymous functions is the lambda construct. An example is the anonymous function which squares its input, called with the ...

  5. Heuristic (computer science) - Wikipedia

    en.wikipedia.org/wiki/Heuristic_(computer_science)

    Heuristic (computer science) In mathematical optimization and computer science, heuristic (from Greek εὑρίσκω "I find, discover") is a technique designed for problem solving more quickly when classic methods are too slow for finding an exact or approximate solution, or when classic methods fail to find any exact solution in a search space.

  6. Sudoku solving algorithms - Wikipedia

    en.wikipedia.org/wiki/Sudoku_solving_algorithms

    Sudoku solving algorithms. A typical Sudoku puzzle. A standard Sudoku contains 81 cells, in a 9×9 grid, and has 9 boxes, each box being the intersection of the first, middle, or last 3 rows, and the first, middle, or last 3 columns. Each cell may contain a number from one to nine, and each number can only occur once in each row, column, and box.

  7. Eight queens puzzle - Wikipedia

    en.wikipedia.org/wiki/Eight_queens_puzzle

    The eight queens puzzle is a special case of the more general n queens problem of placing n non-attacking queens on an n × n chessboard. Solutions exist for all natural numbers n with the exception of n = 2 and n = 3. Although the exact number of solutions is only known for n ≤ 27, the asymptotic growth rate of the number of solutions is ...

  8. Rubber duck debugging - Wikipedia

    en.wikipedia.org/wiki/Rubber_duck_debugging

    A rubber duck in use by a developer to aid debugging. In software engineering, rubber duck debugging (or rubberducking) is a method of debugging code by articulating a problem in spoken or written natural language. The name is a reference to a story in the book The Pragmatic Programmer in which a programmer would carry around a rubber duck and ...

  9. Travelling salesman problem - Wikipedia

    en.wikipedia.org/wiki/Travelling_salesman_problem

    Travelling Salesman, by director Timothy Lanzone, is the story of four mathematicians hired by the U.S. government to solve the most elusive problem in computer-science history: P vs. NP. Solutions to the problem are used by mathematician Bob Bosche in a subgenre called TSP art. See also. Canadian traveller problem; Exact algorithm